; Штурмовой карабин (автомат) Heckler-Koch G36K
;-(TrickSR)-----------------------------------------
; калибр 				5.56x45 мм
; длина ствола 			318 мм
; магазин				30
; вес без магазина			3.3
; максимальная дальность стрельбы	4000 м
; эффективная дальность стрельбы	500 м
; прицельная дальность		850 м
; дульная скорость пули		920 м/с
; темп стрельбы			750 в/м
;---------------------------------------------------
[wpn_g36k]:weapon_probability,default_weapon_params,wpn_g36c_sounds
GroupControlSection			= spawn_group
$spawn				= "weapons\g36k"
$npc				= on
$prefetch				= 8
scheduled				= off
cform				= skeleton
class				= WP_AK74
description 			= st_wpn_g36k_descr

ef_main_weapon_type		= 2
ef_weapon_type			= 7

inv_name 				= st_wpn_g36k
inv_name_short			= st_wpn_g36k

inv_grid_width			= 5
inv_grid_height			= 2
inv_grid_x				= 15
inv_grid_y				= 4

upgr_icon_x			= 300
upgr_icon_y			= 800
upgr_icon_width			= 300
upgr_icon_height 			= 100

kill_msg_x				= 157
kill_msg_y			= 29
kill_msg_width			= 78
kill_msg_height			= 31

cost 				= 12500
weapon_class			= assault_rifle
inv_weight			= 3.3
hud				= wpn_g36k_hud
visual				= dynamics\weapons\wpn_g36k\wpn_g36k.ogf

upgrades                			= up_gr_firstab_sig550, up_gr_seconab_sig550, up_gr_thirdab_sig550, up_gr_fourtab_sig550, up_gr_fifthab_sig550
installed_upgrades      		=
upgrade_scheme          		= upgrade_scheme_sig550

ph_mass				= 4

ammo_class			= ammo_5.56x45_ss190, ammo_5.56x45_ap

startup_ammo			= 90
ammo_current			= 180
ammo_elapsed			= 30
ammo_limit			= 210
ammo_mag_size			= 30

fire_modes			= 1, 3, -1

grenade_class			= ammo_m209

grenade_vel 			= 76
launch_speed			= 76
hand_dependence			= 1
single_handed			= 0

hit_power				= 0.28
;hit_impulse			= 10
hit_type				= fire_wound
fire_distance			= 4000
bullet_speed			= 920
rpm				= 750
rpm_empty_click			= 200

use_aim_bullet			= false
time_to_aim			= 3.0

misfire_probability			= 0.005
misfire_start_condition		= 0.6
misfire_end_condition		= 0.1
misfire_start_prob	 		= 0.004
misfire_end_prob	 		= 0.05
condition_shot_dec			= 0.00013
condition_queue_shot_dec		= 0.0002

reload_dof			= 0, 0.5, 5, 2

fire_dispersion_base			= 0.24
fire_dispersion_condition_factor	= 2
control_inertion_factor		= 1.2f
crosshair_inertion			= 5.80

cam_return 			= 0
cam_relax_speed			= 10
cam_relax_speed_ai			= 120.75
cam_dispersion			= 0.2
cam_dispersion_inc			= 0.1
cam_dispersion_frac			= 1.0
cam_max_angle			= 50.0	
cam_max_angle_horz			= 50.0
cam_step_angle_horz			= 1.8

zoom_cam_relax_speed		= 10
zoom_cam_relax_speed_ai		= 360
zoom_cam_dispersion			= 0.15
zoom_cam_dispersion_inc		= 0.075
zoom_cam_dispersion_frac		= 1.0
zoom_cam_max_angle			= 50.0
zoom_cam_max_angle_horz		= 50.0
zoom_cam_step_angle_horz		= 1.6

PDM_disp_base 			= 0.5
PDM_disp_vel_factor 			= 2.0
PDM_disp_accel_factor 		= 2.0
PDM_disp_crouch	 		= 1.0
PDM_disp_crouch_no_acc 		= 1.0

min_radius				= 30
max_radius				= 90

holder_range_modifier			= 1.25
holder_fov_modifier			= 1.00

hit_probability_gd_novice		= 0.55
hit_probability_gd_stalker		= 0.65
hit_probability_gd_veteran		= 0.75
hit_probability_gd_master		= 0.85

slot				= 2
animation_slot			= 2
position                			= -0.026, -0.132, 0.0
orientation             			= 0, -8 , 0

fire_point              			= 0.0, 0.21, 0.8
fire_point2             			= 0.0, 0.14, 0.6

flame_particles			= amik\weapons\nato_shoot_00
smoke_particles			= amik\weapons\nato_smoke_00
grenade_flame_particles		= weapons\generic_weapon01

shell_point				= 0.0, 0.21, 0.13
shell_dir				= 0.0, 0.0, 0.4
shell_particles			= weapons\556x45

strap_position			= -0.26, -0.11, 0.25
strap_orientation			= -15, -9, 110
strap_bone0			= bip01_spine2
strap_bone1			= bip01_spine1

light_disabled			= false
light_color				= 0.6, 0.5, 0.3
light_range			= 5
light_var_color			= 0.05
light_var_range			= 0.5
light_time				= 0.2

scope_status			= 1
silencer_status			= 2
grenade_launcher_status		= 0

zoom_enabled			= true
zoom_rotate_time			= 0.2
scope_zoom_factor			= 33.3
scope_texture			= wpn_crosshair_g36

grenade_launcher_name		= wpn_addon_grenade_launcher_ag36
grenade_launcher_x			= 130
grenade_launcher_y			= 31

scope_name			= wpn_addon_scope_susat
scope_x                    		 	= 77
scope_y                     			= -12

silencer_name			= sil_nato
silencer_x                  			= 219
silencer_y                  			= 13

silencer_hit_power 			= 0.33
;silencer_hit_impulse	 		= 10
silencer_fire_distance 		= 850
silencer_bullet_speed	 		= 290

silencer_smoke_particles 		= amik\weapons\smoke_particles\silencer_smoke_particles_00

silencer_light_color			= 0.6, 0.5, 0.3
silencer_light_range			= 0.01
silencer_light_var_color		= 0.05
silencer_light_var_range		= 0.5
silencer_light_time			= 0.2

[wpn_g36k_hud]
zoom_hide_crosshair        		= true
attach_place_idx        		= 0
item_visual                		= dynamics\weapons\wpn_g36k\wpn_g36k_hud.ogf

hands_position			= -0.054,-0.21,0.14
hands_orientation			= 2,2,0

hands_position_16x9		= -0.054,-0.21,0.14
hands_orientation_16x9		= 2,2,0

item_position			= 0,0,0
item_orientation			= 0,0,0

aim_hud_offset_pos		= -0.0987,0.056,-0.175
aim_hud_offset_rot		= 0.0415,0.009,0.0
	
aim_hud_offset_pos_16x9		= -0.0987,0.056,-0.175
aim_hud_offset_rot_16x9		= 0.0415,0.009,0.0

shell_point			= 0,0,0
shell_dir       			= 0,1,0
shell_bone			= gilza

fire_point			= 0,0,0
fire_bone      			= muzzle
fire_point2			= 0,0,0
fire_bone2			= muzzle_gl

anm_show             			= g36k_draw
anm_hide             			= g36k_holster
anm_idle             			= g36k_idle
anm_idle_sprint         		= g36k_idle_sprint
anm_idle_moving 			= g36k_idle_moving
anm_idle_moving_crouch		= g36k_idle_crouch
anm_shots               		= g36k_shoot, shoot
anm_reload              		= g36k_reload_empty, reload_empty
anm_idle_aim           		= g36k_idle_aim
anm_bore           			= g36k_idle_aim

gl_hud_offset_pos			= 0,0,0
gl_hud_offset_rot			= 0,0,0

gl_hud_offset_pos_16x9		= 0,0,0
gl_hud_offset_rot_16x9		= 0,0,0

lean_hud_offset_pos		= 0,0,0
lean_hud_offset_rot		= 0,0,0
