[logic]
active = sr_idle@spawn

[sr_idle@spawn]
on_info = {+a10_grif_break_dialog_15} %=create_squad(army_kapitan_plichko_squad:a30_sv_terrain)% sr_idle@istorik

[sr_idle@istorik]
on_info = {+stalker_rip_istorik_death} sr_idle@info
on_info2 = {-stalker_rip_istorik_death} %=spawn_corpse(pri_a15_military_2:spawn_corpse_army_group_fail_1_way) =spawn_corpse(pri_a15_military_3:spawn_corpse_army_group_fail_2_way) =spawn_corpse(pri_a15_military_4:spawn_corpse_army_group_fail_3_way) =create_squad(stalker_rip_istorik_squad:b10_sv_terrain)% sr_idle@info

[sr_idle@info]
on_info = {+a30_army_break_dialog_3} %+a10_grif_are_you_right_start% sr_idle@tutorial
on_info2 = {+actor_stuped_fall_army_mission} %+a10_grif_are_you_right_start% sr_idle@tutorial
on_info3 = {+army_kapitan_plichko_death} %+a10_grif_are_you_right_start% sr_idle@tutorial

[sr_idle@tutorial]
on_info = {+a10_grif_break_dialog_16} %=run_tutorial(outro_game) =run_postprocess(black:3009:true)% sr_idle@nil

[sr_idle@nil]