; Охотничье ружье ТОЗ-34 "Вертикалка"
;-(TrickSR)-----------------------------------------
; калибр 					12/70
; длина ствола 				711 мм / 750 мм
; магазин					2
; вес без магазина				3.2
; максимальная дальность стрельбы		940 м
; эффективная дальность стрельбы		35-70 м для дроби / 50-100 м для пули
; прицельная дальность			---
; дульная скорость пули			430 м/с
; темп стрельбы				---
;---------------------------------------------------
[wpn_toz34]:weapon_probability,default_weapon_params,wpn_toz34_sounds
GroupControlSection			= spawn_group
$spawn					 = "weapons\toz-34"
$npc			 		= on
$prefetch 		 			= 8
scheduled					= off
cform 					= skeleton
class 					= WP_BM16
description 				= st_wpn_toz34_descr

ef_main_weapon_type			= 1
ef_weapon_type				= 9

inv_name					= st_wpn_toz34
inv_name_short 				= st_wpn_toz34

inv_grid_width				= 5
inv_grid_height				= 1
inv_grid_x				= 10
inv_grid_y				= 5

upgr_icon_x				= 1450
upgr_icon_y				= 550
upgr_icon_width				= 300
upgr_icon_height 				= 50

kill_msg_x 				= 127
kill_msg_y 				= 82
kill_msg_width 				= 97
kill_msg_height				= 23

cost 					= 1200
weapon_class				= shotgun
inv_weight 				= 3.2
hud 					= wpn_toz34_hud
visual					= dynamics\weapons\wpn_toz34\wpn_toz34.ogf

upgrades                				= up_gr_firstab_toz34, up_gr_seconab_toz34, up_gr_thirdab_toz34
installed_upgrades      			=
upgrade_scheme          			= upgrade_scheme_toz34

ph_mass			 		= 3

ammo_class		 		= ammo_12x70_buck, ammo_12x76_zhekan

startup_ammo 				= 10
ammo_current				= 12
ammo_elapsed		 		= 2
ammo_limit				= 14
ammo_mag_size 				= 2

fire_modes				= 1, 2

tri_state_reload				= off

hand_dependence				= 1
single_handed				= 0

hit_power 				= 1
;hit_impulse				= 10
hit_type 					= fire_wound
fire_distance				= 940
bullet_speed 				= 430
rpm					= 1000
rpm_empty_click 				= 200

misfire_probability 			= 0.005
misfire_start_condition			= 0.6
misfire_end_condition			= 0.1
misfire_start_prob	 			= 0.002
misfire_end_prob	 			= 0.03
condition_shot_dec 			= 0.0045
condition_queue_shot_dec			= 0.0045

zoom_dof				= 0.5, 1.0, 180
reload_dof				= 0, 0.5, 5, 3.2

fire_dispersion_base 			= 0.2
fire_dispersion_condition_factor		= 1.5
control_inertion_factor			= 1.5f
crosshair_inertion				= 7.5

cam_return				= 1
cam_relax_speed 				 = 5.0
cam_relax_speed_ai			= 360
cam_dispersion				= 5.0
cam_dispersion_inc			= 5.0
cam_dispersion_frac			= 0.7
cam_max_angle				= 10.0
cam_max_angle_horz			= 10.0 
cam_step_angle_horz			= 1.0

zoom_cam_relax_speed 			= 5.0
zoom_cam_relax_speed_ai			= 120.75
zoom_cam_dispersion			= 3.0
zoom_cam_dispersion_inc			= 3.0
zoom_cam_dispersion_frac 			= 0.7
zoom_cam_max_angle			= 10.0
zoom_cam_max_angle_horz			= 10.0
zoom_cam_step_angle_horz 		= 1.0

PDM_disp_base 				= 0.5
PDM_disp_vel_factor 			= 1.7
PDM_disp_accel_factor 			= 1.7
PDM_disp_crouch	 			= 1.0
PDM_disp_crouch_no_acc 			= 1.0

min_radius				= 30
max_radius				= 50

holder_range_modifier			= 1.0
holder_fov_modifier			= 1.0

slot 					= 2
animation_slot				= 3

position 					= -0.023, -0.14, 0.00
orientation 				= 0, 30, 0

fire_point 				= 0, 0.168, 0.755
fire_point2				= 0, 0.168, 0.755

flame_particles				= amik\weapons\smoke_particles\smoke_particles_pump_00
smoke_particles     				= amik\weapons\smoke_particles\smoke_particles_pump_00

shell_point				= 0, 0.183, 0.07

strap_position				= -0.26, -0.11, 0.15
strap_orientation 				= -15, -9, 110
strap_bone0				= bip01_spine2
strap_bone1				= bip01_spine1

light_color		 		= 0.6, 0.5, 0.3
light_range		 		= 6.0
light_var_color		 		= 0.05
light_var_range		 		= 0.5
light_time 		 		= 0.2

scope_status				= 0
silencer_status				= 0
grenade_launcher_status			= 0

zoom_enabled				= true
zoom_rotate_time				= 0.2
scope_zoom_factor			= 53.3

[wpn_toz34_hud]:hud_base
zoom_hide_crosshair			= true

hands_position				= -0.1475,-0.15,0.01
hands_orientation				= 2,2,0

hands_position_16x9			= -0.1475,-0.15,0.01
hands_orientation_16x9			= 2,2,0

item_position				= 0,0,0
item_orientation				= 0,0,0

aim_hud_offset_pos			= -0.081,0.073,0.05
aim_hud_offset_rot			= 0.037,0.0349,0.0

aim_hud_offset_pos_16x9			= -0.081,0.073,0.05
aim_hud_offset_rot_16x9			= 0.037,0.0349,0.0

shell_point				= 0,0,0
shell_dir                    			= 0,1,0
shell_bone				= wpn_body

fire_point				= 0,0,0
fire_bone                     			= muzzle

attach_place_idx				= 0
item_visual               			= dynamics\weapons\wpn_toz34\wpn_toz34_hud.ogf

anm_show_0                   		 	= toz34_draw
anm_show_1                    			= toz34_draw
anm_show_2                    			= toz34_draw
anm_hide_0		            		= toz34_holster
anm_hide_1		            		= toz34_holster
anm_hide_2		            		= toz34_holster
anm_idle_0		            		= toz34_idle
anm_idle_1		            		= toz34_idle
anm_idle_2		            		= toz34_idle
anm_idle_aim_0			         	= toz34_idle_aim
anm_idle_aim_1			         	= toz34_idle_aim
anm_idle_aim_2			         	= toz34_idle_aim
anm_idle_moving_0		         	= toz34_idle_moving
anm_idle_moving_1		         	= toz34_idle_moving
anm_idle_moving_2		         	= toz34_idle_moving
anm_idle_moving_crouch_0		 	= toz34_idle_crouch
anm_idle_moving_crouch_1		 	= toz34_idle_crouch
anm_idle_moving_crouch_2		 	= toz34_idle_crouch
anm_idle_sprint_0		         		= toz34_idle_sprint
anm_idle_sprint_1		         		= toz34_idle_sprint
anm_idle_sprint_2		       	  	= toz34_idle_sprint
anm_reload_1				= toz34_reload_l, reload_l
anm_reload_2				= toz34_reload_lr, reload_lr
anm_shot_1				= toz34_shoot, shoot
anm_shot_2				= toz34_shoot, shoot
anm_bore_0				= toz34_idle_aim
anm_bore_1				= toz34_idle_aim
anm_bore_2				= toz34_idle_aim
;-----------------------------------------------------------------------------
; Шкурки
;-----------------------------------------------------------------------------
[wpn_toz34_sk1]:wpn_toz34
$spawn					 = "weapons\toz-34_sk1"

inv_grid_x				= 30
inv_grid_y				= 40

upgr_icon_x				= 1450
upgr_icon_y				= 1000
upgr_icon_width				= 300
upgr_icon_height 				= 100

hud 					= wpn_toz34_sk1_hud
visual					= dynamics\weapons\wpn_toz34\wpn_toz34_sk1.ogf

[wpn_toz34_sk1_hud]:wpn_toz34_hud
item_visual               			= dynamics\weapons\wpn_toz34\wpn_toz34_sk1_hud.ogf
;-----------------------------------------------------------------------------
; Особые
;-----------------------------------------------------------------------------
[wpn_toz34_obrez]:wpn_toz34
$spawn					 = "weapons\toz-34_obrez"
description 				= st_wpn_toz34_obrez_descr
visual					= dynamics\weapons\wpn_toz34\wpn_toz34_obrez.ogf
hud 					= wpn_toz34_obrez_hud

inv_name				= st_wpn_toz34_obrez
inv_name_short 				= st_wpn_toz34_obrez

inv_grid_width				= 3
inv_grid_height				= 1
inv_grid_x				= 12
inv_grid_y				= 2

upgr_icon_x				= 1450
upgr_icon_y				= 1450
upgr_icon_width				= 300
upgr_icon_height 				= 100

cost 					= 600
inv_weight 				= 2.10

zoom_rotate_time				= 0.20

[wpn_toz34_obrez_hud]:wpn_toz34_hud
item_visual               			= dynamics\weapons\wpn_toz34\wpn_toz34_obrez_hud.ogf

[wpn_toz34_obrez_sk1]:wpn_toz34_obrez
$spawn					 = "weapons\toz-34_sk1_obrez"
visual					= dynamics\weapons\wpn_toz34\wpn_toz34_obrez_sk1.ogf
hud 					= wpn_toz34_obrez_sk1_hud

inv_grid_x				= 15
inv_grid_y				= 2

upgr_icon_x				= 1450
upgr_icon_y				= 1550
upgr_icon_width				= 300
upgr_icon_height 				= 100

[wpn_toz34_obrez_sk1_hud]:wpn_toz34_hud
item_visual               			= dynamics\weapons\wpn_toz34\wpn_toz34_obrez_sk1_hud.ogf
