[logic@otshelnik]
suitable = {=check_npc_name(b100_stalker_otshelnik)} true
prior = 200
active = walker@otshelnik
post_combat_time = 0,0

[walker@all]
gather_items_enabled = false
help_wounded_enabled = false
corpse_detection_enabled = false
show_spot = false

[walker@otshelnik]:walker@all
path_walk = otshelnik_sit_about_wood_walk
path_look = otshelnik_sit_about_wood_look
def_state_standing = sit_ass
meet = meet@otshelnik

[meet@otshelnik]
allow_break = false
trade_enable 	= false
close_distance 		= 0
far_distance		= 0
close_snd_hello = b100_otshelnik_hello
close_snd_bye = b100_otshelnik_bye