; Пистолет Форт-12
;-(TrickSR)-----------------------------------------
; калибр 					9x18 мм
; длина ствола 				123 мм
; магазин					14
; вес без магазина				0.920
; максимальная дальность стрельбы		570 м
; эффективная дальность стрельбы		30 м
; прицельная дальность			50 м
; дульная скорость пули			335 м/с
; темп стрельбы				40 в/м
;---------------------------------------------------

[wpn_fort]:weapon_probability,default_weapon_params,wpn_fort_sounds
GroupControlSection				= spawn_group
$spawn 					= "weapons\fort"
$npc			 		= on
$prefetch 				= 8
scheduled				= off
cform					= skeleton
class					= WP_PM
description				= st_wpn_fort_descr

ef_main_weapon_type			= 0
ef_weapon_type				= 5

inv_name				= st_wpn_fort
inv_name_short				= st_wpn_fort

inv_grid_width				= 2
inv_grid_height				= 1
inv_grid_x				= 0
inv_grid_y				= 30

upgr_icon_x				= 1150
upgr_icon_y				= 300
upgr_icon_width				= 150
upgr_icon_height 			= 100

kill_msg_x				= 104
kill_msg_y				= 178
kill_msg_width				= 28
kill_msg_height				= 21

cost					= 600
weapon_class				=
inv_weight				= 0.920
hud					= wpn_fort_hud
visual 					= dynamics\weapons\wpn_fort\wpn_fort.ogf

upgrades                		= up_gr_firstab_fort, up_gr_seconab_fort, up_gr_thirdab_fort, up_gr_fourtab_fort, up_gr_fifthab_fort, up_gr_fifthcd_fort
installed_upgrades      		=
upgrade_scheme          		= upgrade_scheme_fort

ph_mass			 		= 1

ammo_class		 		= ammo_9x18_fmj

startup_ammo				= 90
ammo_current		 		= 64
ammo_elapsed		 		= 14
ammo_limit		 		= 91
ammo_mag_size		 		= 14

hand_dependence		 		= 1
single_handed				= 1

hit_power 				= 0.38
;hit_impulse	 		 	= 10
hit_type 				= fire_wound
fire_distance 				= 570
bullet_speed		 		= 335
rpm 					= 250
rpm_empty_click 	 		= 120

use_aim_bullet				= false
time_to_aim				= 1.0

misfire_probability			= 0.005
misfire_start_condition			= 0.6
misfire_end_condition			= 0.1
misfire_start_prob	 			= 0.0075
misfire_end_prob	 			= 0.075
condition_shot_dec				= 0.00125
condition_queue_shot_dec			= 0.00125

zoom_dof					= -1,1,1
reload_dof					= 0.0, 0.5, 5, 1.7

fire_dispersion_base				= 0.21
fire_dispersion_condition_factor			= 2
control_inertion_factor			= 1.0
crosshair_inertion				= 2.75

cam_return				= 0
cam_relax_speed				= 8
cam_relax_speed_ai				= 360
cam_dispersion				= 0.9
cam_dispersion_inc				= 0.9
cam_dispersion_frac				= 1.0
cam_max_angle				= 5.0
cam_max_angle_horz				= 5.0
cam_step_angle_horz				= 1.0

PDM_disp_base 				= 0.5
PDM_disp_vel_factor 			= 1.1
PDM_disp_accel_factor 			= 1.1
PDM_disp_crouch	 			= 1.0
PDM_disp_crouch_no_acc 			= 1.0

min_radius 				= 0
max_radius 				= 35

holder_range_modifier			= 1.00
holder_fov_modifier				= 1.00

slot 			 		= 1
animation_slot				= 1

position					= -0.021,-0.1, 0
orientation 				= 0,0,0

fire_point					= 0,0.148,0.161

flame_particles		 		= weapons\generic_weapon03
smoke_particles        			 	= amik\weapons\smoke_particles\smoke_particles_00

shell_point		 			= 0.0, 0.133, 0.047
shell_dir		 			= 0.0, 0.0, 0.4
shell_particles	 			= weapons\9x18

light_color		 			= 0.6, 0.5, 0.3
light_range		 		= 3.0
light_var_color		 		= 0.05
light_var_range		 		= 0.5
light_time 		 			= 0.2

scope_status				= 0
silencer_status				= 2
grenade_launcher_status			= 0

zoom_enabled				= true
zoom_rotate_time				= 0.15
scope_zoom_factor				= 73.3

silencer_name				= wpn_addon_silencer
silencer_x                  				= 62
silencer_y                  				= -18

silencer_hit_power 				= 0.36
;silencer_hit_impulse	 			= 10
silencer_fire_distance 			= 430
silencer_bullet_speed	 			= 290

silencer_smoke_particles 			= amik\weapons\smoke_particles\silencer_smoke_particles_02

silencer_light_color				= 0.6,0.5,0.3
silencer_light_range				= 0.01
silencer_light_var_color			= 0.05
silencer_light_var_range			= 0.5
silencer_light_time 				= 0.2

[wpn_fort_hud]:hud_base
zoom_hide_crosshair			= true	
item_visual				= dynamics\weapons\wpn_fort\wpn_fort_hud.ogf
attach_place_idx				= 0

hands_position				= -0.031,-0.17,0
hands_orientation				= -0.5,1.,1.15

hands_position_16x9			= -0.031,-0.17,0
hands_orientation_16x9			= -0.5,1.,1.15

item_position				= 0.000746,-0.000321,0.003479
item_orientation				= 1.239378,-0.134046,-2.052052

aim_hud_offset_pos 			= -0.101,0.0625,-0.05
aim_hud_offset_rot 			= 0.011,0.0135,-0.015

aim_hud_offset_pos_16x9 			= -0.101,0.0625,-0.05
aim_hud_offset_rot_16x9 			= 0.011,0.0135,-0.015

shell_point				= 0,0,0
shell_bone              			= gilza

fire_point				= 0,0,0
fire_bone               				= muzzle

anm_show				= fort_draw
anm_show_empty				= fort_draw, fort_opened
anm_hide            				= fort_holster
anm_hide_empty				= fort_holster, fort_opened	
anm_idle            				= fort_idle
anm_idle_empty      			= fort_idle, fort_opened
anm_shots				= fort_shoot
anm_shot_l				= fort_shoot, fort_shoot_last
anm_idle_aim				= fort_idle_aim
anm_idle_aim_empty			= fort_idle_aim, fort_opened
anm_reload				= fort_reload
anm_reload_empty			= fort_reload_empty
anm_idle_moving				= fort_idle_moving
anm_idle_moving_empty			= fort_idle_moving, fort_opened
anm_idle_moving_crouch			= fort_idle_crouch
anm_idle_moving_crouch_empty		= fort_idle_crouch, fort_opened
anm_idle_sprint				= fort_idle_sprint
anm_idle_sprint_empty			= fort_idle_sprint, fort_opened
anm_bore				= fort_idle_aim
anm_bore_empty				= fort_idle_aim, fort_opened

gl_hud_offset_pos				= 0,0,0
gl_hud_offset_rot				= 0,0,0

lean_hud_offset_pos			= 0,0,0
lean_hud_offset_rot			= 0,0,0
;-----------------------------------------------------------------------------
; Уникальные
;-----------------------------------------------------------------------------
[wpn_fort_snag]:wpn_fort
$spawn                   				= "weapons\fort_snag"
description				= st_wpn_fort17_descr

inv_name				= st_wpn_fort17
inv_name_short				= st_wpn_fort17

inv_grid_x				= 2
inv_grid_y				= 30

upgr_icon_x				= 1300
upgr_icon_y				= 300

cost					= 900
weapon_class				=
inv_weight				= 0.680
hud					= wpn_fort17_hud
visual 					= dynamics\weapons\wpn_fort\wpn_fort_snag.ogf

hit_power 				= 0.42
bullet_speed		 		= 320

[wpn_fort17_hud]:wpn_fort_hud
item_visual				= dynamics\weapons\wpn_fort\wpn_fort_snag_hud.ogf

aim_hud_offset_pos 			= -0.1,0.055,-0.05
aim_hud_offset_rot 			= 0.0005,0.0125,-0.015

aim_hud_offset_pos_16x9 			= -0.1,0.055,-0.05
aim_hud_offset_rot_16x9 			= 0.0005,0.0125,-0.015
