; Автомат Калашникова «сотой серии»
;-(TrickSR)-----------------------------------------
; калибр					5.45х39
; длина ствола 				314 мм
; магазин					20/30/45
; вес без магазина				3.20
; максимальная дальность стрельбы		2700 м
; эффективная дальность стрельбы		200 м
; прицельная дальность			500 м
; дульная скорость пули			840 м/с
; темп стрельбы				600 в/м
;---------------------------------------------------
[wpn_ak105]:weapon_probability,default_weapon_params,wpn_ak105_sounds
GroupControlSection			= spawn_group
$spawn 					= "weapons\ak-105"
$npc 					= on
$prefetch					= 8
scheduled					= off
cform					= skeleton
class					= WP_AK74
description				= st_wpn_ak105_descr

scopes 					= 1p29, 1p78, kobra, pso, ekp
parent_section  				= wpn_ak105

ef_main_weapon_type			= 2
ef_weapon_type				= 6

inv_name 					= st_wpn_ak105
inv_name_short				= st_wpn_ak105

inv_grid_width				= 5
inv_grid_height				= 2
inv_grid_x					= 20
inv_grid_y					= 24

upgr_icon_x				= 0
upgr_icon_y				= 900
upgr_icon_width				= 300
upgr_icon_height 				= 100

kill_msg_x					= 0
kill_msg_y				= 123
kill_msg_width				= 69
kill_msg_height				= 30

cost 					= 4000
weapon_class				= assault_rifle
inv_weight				= 3.2
hud					= wpn_ak105_hud
visual					= dynamics\weapons\wpn_ak105\wpn_ak105.ogf

upgrades                				= up_gr_firstab_abakan, up_gr_seconab_abakan, up_gr_thirdab_abakan, up_gr_fourtab_abakan, up_gr_fifthab_abakan
installed_upgrades      			=
upgrade_scheme          			= upgrade_scheme_abakan

ph_mass					= 3

ammo_class 				= ammo_5.45x39_fmj, ammo_5.45x39_ap

startup_ammo				= 90
ammo_current				= 180
ammo_elapsed				= 30
ammo_limit				= 210
ammo_mag_size 				= 30

fire_modes 				= 1, 3, -1
	
grenade_class				= ammo_vog-25, ammo_vog-25p

grenade_vel 				= 76
launch_speed				= 73.5
hand_dependence				= 1
single_handed				= 0

hit_power 				= 0.25
;hit_impulse 				= 10
hit_type 					= fire_wound
fire_distance				= 2700
bullet_speed				= 840
rpm					= 600
rpm_empty_click				= 200

use_aim_bullet				= false
time_to_aim				= 1.0

misfire_probability				= 0.005
misfire_start_condition				= 0.6
misfire_end_condition				= 0.1
misfire_start_prob	 			= 0.003
misfire_end_prob		 		= 0.043
condition_shot_dec 				= 0.0001
condition_queue_shot_dec			= 0.0002

zoom_dof					= 0.5, 1.0, 180
reload_dof					= 0.0, 0.5, 5, 2

fire_dispersion_base				= 0.35
fire_dispersion_condition_factor			= 2
control_inertion_factor				= 1.1
crosshair_inertion				= 5.50

cam_return					= 0
cam_relax_speed				= 13
cam_relax_speed_ai 				= 120.75
cam_dispersion				= 1.02
cam_dispersion_inc				= 0.55
cam_dispersion_frac				= 1.0
cam_max_angle				= 50.0
cam_max_angle_horz				= 5.0
cam_step_angle_horz				= 0.5

zoom_cam_relax_speed			= 14
zoom_cam_relax_speed_ai			= 120.75
zoom_cam_dispersion				= 0.92
zoom_cam_dispersion_inc			= 0.5
zoom_cam_dispersion_frac			= 0.8
zoom_cam_max_angle				= 50.0
zoom_cam_max_angle_horz			= 5.0
zoom_cam_step_angle_horz			= 0.4

PDM_disp_base 				= 0.5
PDM_disp_vel_factor 				= 2.0
PDM_disp_accel_factor 			= 2.0
PDM_disp_crouch	 			= 1.0
PDM_disp_crouch_no_acc 			= 1.0

min_radius					= 30
max_radius					= 40

holder_range_modifier				= 1.0
holder_fov_modifier				= 1.0

slot					= 2
animation_slot				= 8

position					= -0.026, -0.175, 0.0
orientation					= 0, 0, 0

fire_point					= 0, 0.218, 0.656
fire_point2					= 0, 0.161, 0.583

flame_particles				= amik\weapons\ak_shoot_00
smoke_particles				= amik\weapons\smoke_particles\smoke_particles_01
grenade_flame_particles 			= amik\weapons\grenade_flame_particles\grenade_flame_particles_00

shell_point		 			= 0.02,0.04,0.5
shell_dir					= 0.0, 0.0, 0.4
shell_particles				= weapons\545x39

strap_position 				= -0.18, -0.45, 0.2
strap_orientation 				= -10, -5, 10
strap_bone0				= bip01_spine2
strap_bone1				= bip01_spine1

light_disabled				= false
light_color					= 0.6, 0.5, 0.3
light_range					= 5
light_var_color				= 0.05
light_var_range				= 0.5
light_time					= 0.2

scope_status				= 0
silencer_status				= 2
grenade_launcher_status			= 0

zoom_enabled				= true
zoom_rotate_time				= 0.2
scope_zoom_factor				= 53.3

scopes_sect				= scope_ak105, scope_x2.7_ak105, scope_live_detector_ak105, scope_night_ak105

grenade_launcher_name			= wpn_addon_grenade_launcher
grenade_launcher_x				= 112
grenade_launcher_y				= 19

silencer_name				= sil_tgp-a
silencer_x                  				= 226
silencer_y                  				= 7

silencer_hit_power 				= 0.3
;silencer_hit_impulse	 			= 10
silencer_fire_distance 			= 650
silencer_bullet_speed	 			= 290

silencer_smoke_particles 			= amik\weapons\smoke_particles\silencer_smoke_particles_00

silencer_light_color				= 0.6, 0.5, 0.3
silencer_light_range				= 0.01
silencer_light_var_color			= 0.05
silencer_light_var_range			= 0.5
silencer_light_time				= 0.2

[wpn_ak105_hud]
zoom_hide_crosshair        			= true
attach_place_idx        				= 0
item_visual                				= dynamics\weapons\wpn_ak105\wpn_ak105_hud.ogf

hands_position 				= 0.0105,-0.02,0.2
hands_orientation 				= 0,2.3,-0.7298

hands_position_16x9 				= 0.0105,-0.02,0.2
hands_orientation_16x9 			= 0,2.3,-0.7298

item_position 				= -0.008889,0.016527,0.003094
item_orientation 				= 0.1,0,0.7

aim_hud_offset_pos 				= -0.0742,0.0545,-0.05
aim_hud_offset_rot 				= 0.0415,-0.004,-0.0158

aim_hud_offset_pos_16x9 			= -0.0742,0.0545,-0.05
aim_hud_offset_rot_16x9 			= 0.0415,-0.004,-0.0158

shell_point                				= 0.018,0.06,0.188
shell_dir               				= 0,1,0
shell_bone                				= wpn_body

fire_point					= 0,0.048,0.466
fire_bone                            			= wpn_body
fire_point2                        			= 0,-0.011,0.553
fire_bone2                				= wpn_body

anm_show					= ak_105_draw
anm_hide                				= ak_105_holster
anm_idle                				= ak_105_idle
anm_idle_sprint         				= ak_105_idle_sprint
anm_idle_moving         			= ak_105_idle_move
anm_shots               				= ak_105_shoot
anm_reload              				= ak_105_reload
anm_idle_aim            				= ak_105_idle_aim
anm_bore                				= ak_105_idle_bore

gl_hud_offset_pos              	 		= 0,0,0
gl_hud_offset_rot               			= 0,0,0

gl_hud_offset_pos_16x9          	 		= 0,0,0
gl_hud_offset_rot_16x9            			= 0,0,0

lean_hud_offset_pos        			= 0,0,0
lean_hud_offset_rot        			= 0,0,0

[scope_ak105]
scope_name 				= wpn_addon_scope
scope_x                     				= 40
scope_y                     				= -4

[scope_x2.7_ak105]
scope_name 				= wpn_addon_scope_x2.7
scope_x                     				= 40
scope_y                     				= -4

[scope_live_detector_ak105]
scope_name 				= wpn_addon_scope_detector
scope_x                     				= 40
scope_y                     				= -4

[scope_night_ak105]
scope_name 				= wpn_addon_scope_night
scope_x                     				= 40
scope_y                     				= -4

;-----------------------------------------------------------------------------
; Аддоны
;-----------------------------------------------------------------------------
[wpn_ak105_1p29]:wpn_ak105
$spawn             				= "weapons\wpn_ak105_1p29"
hud					= wpn_ak105_1p29_hud
visual					= dynamics\weapons\wpn_ak105\wpn_ak105_1p29.ogf

inv_grid_x					= 25
inv_weight				= 4.0

scope_status				= 1
scope_texture				= wpn_crosshair_1p29
scope_zoom_factor				= 18	
zoom_rotate_time				= 0.25

[wpn_ak105_1p29_hud]:wpn_ak105_hud
item_visual                				= dynamics\weapons\wpn_ak105\wpn_ak105_1p29_hud.ogf

[wpn_ak105_ekp]:wpn_ak105
$spawn             				= "weapons\wpn_ak105_ekp"
hud					= wpn_ak105_ekp_hud
visual					= dynamics\weapons\wpn_ak105\wpn_ak105_ekp.ogf

inv_grid_x				= 30
inv_weight				= 3.90

[wpn_ak105_ekp_hud]:wpn_ak105_hud
item_visual                			= dynamics\weapons\wpn_ak105\wpn_ak105_ekp_hud.ogf

aim_hud_offset_pos			= -0.0742,0.0223,-0.05
aim_hud_offset_rot			= 0.0415,-0.0052,-0.0158

aim_hud_offset_pos_16x9 			= -0.0742,0.0223,-0.05
aim_hud_offset_rot_16x9 			= 0.0415,-0.0052,-0.0158

[wpn_ak105_kobra]:wpn_ak105
$spawn             				= "weapons\wpn_ak105_kobra"
hud					= wpn_ak105_kobra_hud
visual					= dynamics\weapons\wpn_ak105\wpn_ak105_kobra.ogf

inv_grid_x				= 35
inv_weight				= 3.60

[wpn_ak105_kobra_hud]:wpn_ak105_hud
item_visual                			= dynamics\weapons\wpn_ak105\wpn_ak105_kobra_hud.ogf

aim_hud_offset_pos			= -0.0742,0.0237,-0.05
aim_hud_offset_rot			= 0.025,-0.0015,-0.0158

aim_hud_offset_pos_16x9 			= -0.0742,0.0237,-0.05
aim_hud_offset_rot_16x9 			= 0.025,-0.0015,-0.0158

[wpn_ak105_pso]:wpn_ak105
$spawn             				= "weapons\wpn_ak105_pso"
hud					= wpn_ak105_pso_hud

inv_grid_x				= 40
inv_weight				= 3.750

scope_status				= 1
scope_texture				= wpn_crosshair
scope_zoom_factor			= 25	
zoom_rotate_time				= 0.25

[wpn_ak105_pso_hud]:wpn_ak105_hud
hands_position	 			= 0.0105,-0.02,0.25
hands_position_16x9 			= 0.0105,-0.02,0.25
