[logic]
active = sr_idle@spawn

[sr_idle@spawn]
on_info = {+a10_mironyk_break_dialog_1} %=create_squad(freedom_baza_squad:a9_sv_terrain) =create_squad(freedom_baza_zalognik_squad:a9_sv_terrain)% sr_idle@remove

[sr_idle@remove]
on_info = {+a10_grif_break_dialog_10} %=remove_squad(freedom_baza_zalognik_squad) =remove_squad(freedom_baza_squad) =remove_squad(freedom_box_squad) +freedom_box_death% sr_idle@nil
on_info2 = {+actor_stuped_fall_dolg_mission} sr_idle@nil

[sr_idle@nil]