[logic]
active = sr_idle@qvuest_stels

[sr_idle@qvuest_stels]
on_info = {+a10_grif_break_dialog_6} %=run_postprocess(black:3009:true) =disable_ui =teleport_actor(a20_sv_terrain_stels_freedom_attack_walk:a20_sv_terrain_stels_freedom_attack_look) =set_weather(default_thunder:true) =set_game_time(00:00)% sr_idle@stuped

[sr_idle@stuped]
on_info = {-actor_stuped_fall_hunter_help_mission} sr_idle@hunter
on_info2 = {+actor_stuped_fall_hunter_help_mission} sr_idle@stop_process_1

[sr_idle@hunter]
on_info = {+a6_hunter_break_dialog_1} %+a20_teleport_hunter% sr_idle@help
on_info2 = {+a6_hunter_break_dialog_2} %+a20_teleport_hunter% sr_idle@help
on_info3 = {+a2_story_hunter_a6_life_good} %+a20_teleport_hunter% sr_idle@help
on_info4 = {-a6_hunter_break_dialog_1 -a6_hunter_break_dialog_2 -a2_story_hunter_a6_life_good} sr_idle@stop_process_1

[sr_idle@help]
on_info = %=teleport_squad(sim_help_hunter_squad:a20_sv_terrain_stels_freedom_attack_look)% sr_idle@stop_process

[sr_idle@stop_process]
on_game_timer = 20 | %=stop_postprocess(3009) =enable_ui =zero_hud_effect% sr_idle@effect

[sr_idle@stop_process_1]
on_game_timer = 20 | %=stop_postprocess(3009) =enable_ui% sr_idle@teleport

[sr_idle@effect]
on_info = {+a20_hunter_break_dialog_1} %=comeback_hud_effect% sr_light

[sr_light]
light_on = false
on_info = {+a20_freedom_ahtung} %=messeg_hunter_2% sr_idle@teleport
on_info2 = {!actor_in_zone(sv_a20_war_zone_sr)} %=messeg_hunter_3 +a20_freedom_ahtung% sr_idle@remove

[sr_idle@remove]
on_info = %=remove_squad(freedom_baza_zalognik_squad) =remove_squad(freedom_baza_squad) =remove_squad(freedom_box_squad) +freedom_baza_zalognik_death +freedom_box_death% sr_idle@nil

[sr_idle@teleport]
on_info = {+a20_freedom_break_dialog_1} %=run_postprocess(black:3010:true) =disable_ui =remove_squad(freedom_baza_zalognik_squad) =teleport_actor(a10_teleport_actor_zastava_dolg_walk:a10_teleport_actor_zastava_dolg_look)% sr_idle@stop
on_info2 = {!actor_in_zone(sv_a20_war_zone_sr)} sr_idle@remove

[sr_idle@stop]
on_game_timer = 20 | %=stop_postprocess(3010) =enable_ui% sr_idle@nil

[sr_idle@nil]