[walker@all]
meet = no_meet
show_spot = false
gather_items_enabled = false
help_wounded_enabled = false
corpse_detection_enabled = false

[logic@zombied_1]
suitable = {=check_npc_name(b4_zombied_katacomb_1)} true
prior = 200
active = camper@zombied_1
post_combat_time = 0,0

[camper@zombied_1]:walker@all
path_walk = zombied_katacomb_attack_1_walk
path_look = zombied_katacomb_attack_all_look
on_info = {+b4_zomdied_katacomb_attack} camper@zombied_attack_1

[camper@zombied_attack_1]:walker@all
path_walk = zombied_katacomb_attack_all_walk
path_look = zombied_katacomb_attack_all_look

[logic@zombied_2]
suitable = {=check_npc_name(b4_zombied_katacomb_2)} true
prior = 200
active = camper@zombied_2
post_combat_time = 0,0

[camper@zombied_2]:walker@all
path_walk = zombied_katacomb_attack_2_walk
path_look = zombied_katacomb_attack_all_look
on_info = {+b4_zomdied_katacomb_attack} camper@zombied_attack_2

[camper@zombied_attack_2]:walker@all
path_walk = zombied_katacomb_attack_all_walk
path_look = zombied_katacomb_attack_all_look

[logic@zombied_3]
suitable = {=check_npc_name(b4_zombied_katacomb_3)} true
prior = 200
active = camper@zombied_3
post_combat_time = 0,0

[camper@zombied_3]:walker@all
path_walk = zombied_katacomb_attack_3_walk
path_look = zombied_katacomb_attack_all_look
on_info = {+b4_zomdied_katacomb_attack} camper@zombied_attack_3

[camper@zombied_attack_3]:walker@all
path_walk = zombied_katacomb_attack_all_walk
path_look = zombied_katacomb_attack_all_look

[logic@zombied_4]
suitable = {=check_npc_name(b4_zombied_katacomb_4)} true
prior = 200
active = camper@zombied_4
post_combat_time = 0,0

[camper@zombied_4]:walker@all
path_walk = zombied_katacomb_attack_4_walk
path_look = zombied_katacomb_attack_all_look
on_info = {+b4_zomdied_katacomb_attack} camper@zombied_attack_4

[camper@zombied_attack_4]:walker@all
path_walk = zombied_katacomb_attack_all_walk
path_look = zombied_katacomb_attack_all_look

[logic@zombied_5]
suitable = {=check_npc_name(b4_zombied_katacomb_5)} true
prior = 200
active = camper@zombied_5
post_combat_time = 0,0

[camper@zombied_5]:walker@all
path_walk = zombied_katacomb_attack_5_walk
path_look = zombied_katacomb_attack_all_look
on_info = {+b4_zomdied_katacomb_attack} camper@zombied_attack_5

[camper@zombied_attack_5]:walker@all
path_walk = zombied_katacomb_attack_all_walk
path_look = zombied_katacomb_attack_all_look