[mob_home@all]
aggressive = true
home_min_radius = 6
home_max_radius = 12

[hit@all]
on_info = %+b4_burer_actor_beforehand_hit%

[logic@burer_1]
suitable = {=target_squad_name(b4_burer_angar_squad)} true
prior = 200
active = mob_home@burer_1
monster_job = true
on_hit = hit@all

[mob_home@burer_1]:mob_home@all
path_home = burer_angar_one_home
on_info = {=see_actor} mob_walker@burer_1

[mob_walker@burer_1]
path_walk = burer_angar_one_home
on_game_timer = 100 | mob_home@burer_1

[logic@burer_2]
suitable = {=target_squad_name(b4_burer_angar_squad)} true
prior = 200
active = mob_home@burer_2
monster_job = true
on_hit = hit@all

[mob_home@burer_2]:mob_home@all
path_home = burer_angar_two_home
on_info = {=see_actor} mob_walker@burer_2

[mob_walker@burer_2]
path_walk = burer_angar_two_home
on_game_timer = 100 | mob_home@burer_2