; SIG-Sauer P220
;-(TrickSR)-----------------------------------------
; калибр 				11.43x23 мм (.45ACP)
; длина ствола 				112 мм
; магазин				7
; вес без магазина			1.13
; максимальная дальность стрельбы	610 м
; эффективная дальность стрельбы	60 м
; прицельная дальность			---
; дульная скорость пули			345 м/с
; темп стрельбы				30 в/м
;---------------------------------------------------
[wpn_sig220]:weapon_probability,default_weapon_params,wpn_sig220_sounds
GroupControlSection			= spawn_group
$spawn 					= "weapons\sig220"
$npc					= on
$prefetch				= 8
scheduled				= off
cform					= skeleton
class					= WP_PM
description				= st_wpn_sig220_descr

ef_main_weapon_type			= 5
ef_weapon_type				= 5

inv_name				= st_wpn_sig220
inv_name_short				= st_wpn_sig220

inv_grid_width				= 2
inv_grid_height				= 1
inv_grid_x				= 2
inv_grid_y				= 32

upgr_icon_x				= 1300
upgr_icon_y				= 1300
upgr_icon_width				= 150
upgr_icon_height 			= 100

kill_msg_x				= 72
kill_msg_y				= 177
kill_msg_width				= 31
kill_msg_height				= 24

cost					= 1200
weapon_class				= 
inv_weight				= 1.13
hud					= wpn_sig220_hud
visual					= dynamics\weapons\wpn_sig220\wpn_sig220.ogf

upgrades                		= up_gr_firstab_colt1911, up_gr_seconab_colt1911, up_gr_thirdab_colt1911, up_gr_fourtab_colt1911, up_gr_fifthab_colt1911
installed_upgrades      		=
upgrade_scheme          		= upgrade_scheme_colt1911

ph_mass					= 1

ammo_class				= ammo_11.43x23_fmj, ammo_11.43x23_hydro

startup_ammo 				= 90
ammo_current				= 42
ammo_elapsed		 		= 7
ammo_limit				= 49
ammo_mag_size		 		= 7

fire_modes				= 1

grenade_class				= ammo_vog-25

launch_speed				= 0
hand_dependence				= 1
single_handed				= 1

hit_power 				= 0.5
;hit_impulse	 	 		= 10
hit_type 				= fire_wound
fire_distance 				= 610
bullet_speed		 		= 345
rpm 					= 200
rpm_empty_click 	 		= 120

use_aim_bullet				= false
time_to_aim				= 1.0
misfire_probability			= 0.005
misfire_start_condition			= 0.6
misfire_end_condition			= 0.1
misfire_start_prob	 		= 0.007
misfire_end_prob	 		= 0.07
condition_shot_dec			= 0.0027
condition_queue_shot_dec		= 0.0027

zoom_dof				= -1000, 1.0, 1000
reload_dof				= 0, 0.5, 5, 1.7

fire_dispersion_base			= 0.23
fire_dispersion_condition_factor	= 9
control_inertion_factor			= 1.0
crosshair_inertion 			= 3.10

cam_return				= 0
cam_relax_speed				= 7
cam_relax_speed_ai			= 120.75
cam_dispersion				= 1.2
cam_dispersion_inc			= 1.2
cam_dispersion_frac			= 1.0
cam_max_angle				= 10.0
cam_max_angle_horz			= 10.0
cam_step_angle_horz			= 1.2

zoom_cam_relax_speed			= 10
zoom_cam_relax_speed_ai			= 120.75
zoom_cam_dispersion			= 0.3
zoom_cam_dispersion_inc			= 0.75
zoom_cam_dispersion_frac		= 0.7
zoom_cam_max_angle			= 5.0
zoom_cam_max_angle_horz			= 10.0
zoom_cam_step_angle_horz		= 1.5

PDM_disp_base 				= 0.5
PDM_disp_vel_factor 			= 1.1
PDM_disp_accel_factor 			= 1.1
PDM_disp_crouch	 			= 1.0
PDM_disp_crouch_no_acc 			= 1.0

min_radius				= 0
max_radius				= 40

holder_range_modifier			= 1.0
holder_fov_modifier			= 1.0

slot 			 		= 1
animation_slot				= 1

position				= -0.021, -0.085, 0.0
orientation 				= 0, 0, 0

fire_point				= 0, 0.133, 0.161
fire_point2				= 0, 0.133, 0.161

flame_particles		 		= weapons\generic_weapon03
smoke_particles		 		= weapons\generic_shoot_00
grenade_flame_particles			= weapons\generic_weapon01

shell_point		 		= 0,0.133,0.047
shell_dir		 		= 0,0,0.4
shell_particles	 			= weapons\45acp

light_disabled				= false
light_color				= 0.6, 0.5, 0.3
light_range				= 5
light_var_color				= 0.05
light_var_range				= 0.5
light_time				= 0.2

scope_status				= 0
silencer_status				= 2
grenade_launcher_status			= 0

zoom_enabled				= true
zoom_rotate_time			= 0.15
scope_zoom_factor			= 73.3

scope_name				= wpn_addon_scope
scope_x					= 47
scope_y					= 0

grenade_launcher_name			= wpn_addon_grenade_launcher
grenade_launcher_x			= 126
grenade_launcher_y			= 24

silencer_name				= sil_45
silencer_x                  		= 69
silencer_y                  		= -16

silencer_hit_power 			= 0.47
;silencer_hit_impulse	 		= 10
silencer_fire_distance 			= 415
silencer_bullet_speed	 		= 285

silencer_smoke_particles 		= amik\weapons\smoke_particles\silencer_smoke_particles_02

silencer_light_color			= 0.6, 0.5, 0.3
silencer_light_range			= 0.01
silencer_light_var_color		= 0.05
silencer_light_var_range		= 0.5
silencer_light_time 			= 0.2

[wpn_sig220_hud]:hud_base
zoom_hide_crosshair			= true
item_visual             		= dynamics\weapons\wpn_sig220\wpn_sig220_hud.ogf
attach_place_idx			= 0

hands_position				= -0.031,-0.17,0
hands_orientation			= -0.5,1.,1.15

hands_position_16x9			= -0.031,-0.17,0
hands_orientation_16x9			= -0.5,1.,1.15

item_position				= 0.000746,-0.000321,0.003479
item_orientation			= 1.239378,-0.134046,-2.052052

aim_hud_offset_pos 			= -0.0985,0.0575,-0.05
aim_hud_offset_rot 			= 0.01,0.012,-0.0075

aim_hud_offset_pos_16x9 		= -0.0985,0.0575,-0.05
aim_hud_offset_rot_16x9 		= 0.01,0.012,-0.0075

shell_point				= 0,0,0
shell_bone              		= gilza

fire_point				= 0,0,0
fire_bone               		= muzzle

anm_show				= hpsa_draw
anm_show_empty				= hpsa_draw, opened
anm_hide            			= hpsa_holster
anm_hide_empty				= hpsa_holster, opened
anm_idle            			= hpsa_idle
anm_idle_empty      			= hpsa_idle, opened
anm_shots				= hpsa_shoot, shoot
anm_shot_l				= hpsa_shoot, shoot_last
anm_idle_aim				= hpsa_idle_aim
anm_idle_aim_empty			= hpsa_idle_aim, opened	
anm_reload				= hpsa_reload, reload
anm_reload_empty			= hpsa_reload_empty, reload_empty
anm_idle_moving				= hpsa_idle_moving
anm_idle_moving_empty			= hpsa_idle_moving, opened
anm_idle_moving_crouch			= hpsa_idle_crouch
anm_idle_moving_crouch_empty		= hpsa_idle_crouch, opened
anm_idle_sprint				= hpsa_idle_sprint
anm_idle_sprint_empty			= hpsa_idle_sprint, opened
anm_bore				= hpsa_idle_aim
anm_bore_empty				= hpsa_idle_aim, opened

gl_hud_offset_pos			= 0,0,0
gl_hud_offset_rot			= 0,0,0

lean_hud_offset_pos			= 0,0,0
lean_hud_offset_rot			= 0,0,0
;-----------------------------------------------------------------------------
; Скины
;-----------------------------------------------------------------------------
[wpn_sig220_sk1]:wpn_sig220
hud					= wpn_sig220_sk1_hud
visual 					= dynamics\weapons\wpn_sig220\wpn_sig220_sk1.ogf

inv_grid_x				= 4
inv_grid_y				= 32

upgr_icon_x				= 1150
upgr_icon_y				= 1400

[wpn_sig220_sk1_hud]:wpn_sig220_hud
item_visual				= dynamics\weapons\wpn_sig220\wpn_sig220_sk1_hud.ogf

[wpn_sig220_sk2]:wpn_sig220
hud					= wpn_sig220_sk2_hud
visual 					= dynamics\weapons\wpn_sig220\wpn_sig220_sk2.ogf

inv_grid_x				= 6
inv_grid_y				= 32

upgr_icon_x				= 1300
upgr_icon_y				= 1400

[wpn_sig220_sk2_hud]:wpn_sig220_hud
item_visual				= dynamics\weapons\wpn_sig220\wpn_sig220_sk2_hud.ogf
;-----------------------------------------------------------------------------
; Уникальнvе
;-----------------------------------------------------------------------------
[wpn_sig220_nimble]:wpn_sig220
$spawn              	 		= "weapons\wpn_sig220_nimble" 