[default]
        blend_down_time                  = 35                               ;(ρεκ)
        blend_rise_time                  = 25                               ;(ρεκ)
        blend_time                       = 10                               ;(ρεκ)
        flare_opacity                    = 0.3, 0.05, 0.4, 0.36, 0.32, 0.14, 0.4, 0.3, 0.35, 0.31, 0.37, 0.27, 0.33, 0.38, 0.28, 0.33, 0.34, 0.2, 0.29, 0.6, 0.47, 0.19
        flare_position                   = 1, 1, 1, -0.89, -1.27, 1.41, 0.25, 0.51, 0.41, 0.17, -0.54, -0.88, -0.31, -0.27, 0.11, 1.37, 1.5, -1.5, -0.26, -0.6, 0.56, 0.73
        flare_radius                     = 0.3, 0.39, 0.22, 0.25, 0.5, 0.39, 0.16, 0.08, 0.05, 0.14, 0.15, 0.43, 0.1, 0.05, 0.08, 0.07, 0.08, 0.3, 0.4, 0.14, 0.25, 0.16
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flares_sun.tga, fx\fx_flares_sun_streaks1.tga, fx\fx_ring1.tga, fx\fx_ring1.tga, fx\fx_gradient_halo.tga, fx\fx_flare2.tga, fx\fx_sunset.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_sunset.tga, fx\fx_flare2.tga, fx\fx_sunset.tga, fx\fx_sunset.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_thunderbolts_gradient.tga, fx\fx_sunset.tga, fx\fx_sunset.tga, fx\fx_flare3.tga
        flares                           = on
        gradient                         = on
        gradient_opacity                 = 0.75
        gradient_radius                  = 1.5
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = false
        sun_radius                       = 1.000
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_sun_halo.tga
 
[default10]
        blend_down_time                  = 35                               ;(ρεκ)
        blend_rise_time                  = 25                               ;(ρεκ)
        blend_time                       = 10                               ;(ρεκ)
        flare_opacity                    = 0.3, 0.05, 0.4, 0.36, 0.32, 0.14, 0.4, 0.3, 0.35, 0.31, 0.37, 0.27, 0.33, 0.38, 0.28, 0.33, 0.34, 0.2, 0.29, 0.6, 0.47, 0.19
        flare_position                   = 1, 1, 1, -0.89, -1.27, 1.41, 0.25, 0.51, 0.41, 0.17, -0.54, -0.88, -0.31, -0.27, 0.11, 1.37, 1.5, -1.5, -0.26, -0.6, 0.56, 0.73
        flare_radius                     = 0.3, 0.39, 0.22, 0.25, 0.5, 0.39, 0.16, 0.08, 0.05, 0.14, 0.15, 0.43, 0.1, 0.05, 0.08, 0.07, 0.08, 0.3, 0.4, 0.14, 0.25, 0.16
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flares_sun.tga, fx\fx_flares_sun_streaks1.tga, fx\fx_ring1.tga, fx\fx_ring1.tga, fx\fx_gradient_halo.tga, fx\fx_flare2.tga, fx\fx_sunset.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_sunset.tga, fx\fx_flare2.tga, fx\fx_sunset.tga, fx\fx_sunset.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_thunderbolts_gradient.tga, fx\fx_sunset.tga, fx\fx_sunset.tga, fx\fx_flare3.tga
        flares                           = on
        gradient                         = on
        gradient_opacity                 = 0.75
        gradient_radius                  = 1.5
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = false
        sun_radius                       = 1.000
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_sun_halo.tga
 
[gradient]
        blend_down_time                  = 60                               ;(ρεκ)
        blend_rise_time                  = 60                               ;(ρεκ)
        blend_time                       = 10                               ;(ρεκ)
        flare_opacity                    = 0.3, 0.05, 0.22, 0.19, 0.15, 0.13, 0.29, 0.2, 0.24, 0.21, 0.27, 0.43, 0.29, 0.81, 0.67, 0.25, 0.25, 0.17, 0.16, 0.42, 0.39, 0.3
        flare_position                   = 1, 1, 1, -0.89, -1.27, 1.2, 0.3, 0.51, 0.41, 0.17, -0.54, -1.1, -0.31, -0.6, 0.26, 1.37, 1.5, -1.5, -0.26, 0.7, 0.56, 0.74
        flare_radius                     = 0.3, 0.39, 0.22, 0.25, 0.5, 0.39, 0.16, 0.08, 0.05, 0.14, 0.11, 0.43, 0.1, 0.05, 0.08, 0.07, 0.08, 0.3, 0.4, 0.14, 0.25, 0.13
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flares_sun.tga, fx\fx_flares_sun_streaks1.tga, fx\fx_ring1.tga, fx\fx_ring1.tga, fx\fx_gradient_halo.tga, fx\fx_flare2.tga, fx\fx_sunset.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_sunset.tga, fx\fx_flare2.tga, fx\fx_sunset.tga, fx\fx_sunset.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_thunderbolts_gradient.tga, fx\fx_sunset.tga, fx\fx_sunset.tga, fx\fx_flare3.tga
        flares                           = off
        gradient                         = on
        gradient_opacity                 = 0.7
        gradient_radius                  = 0.7000
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient1.tga
        sun                              = off
        sun_ignore_color                 = false
        sun_radius                       = 0.150
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_sun.tga
 
[gradient1]
        blend_down_time                  = 60                               ;(ρεκ)
        blend_rise_time                  = 60                               ;(ρεκ)
        blend_time                       = 10                               ;(ρεκ)
        flare_opacity                    = 0.3, 0.05, 0.22, 0.19, 0.15, 0.13, 0.29, 0.2, 0.24, 0.21, 0.27, 0.43, 0.29, 0.81, 0.67, 0.25, 0.25, 0.17, 0.16, 0.42, 0.39, 0.3
        flare_position                   = 1, 1, 1, -0.89, -1.27, 1.2, 0.3, 0.51, 0.41, 0.17, -0.54, -1.1, -0.31, -0.6, 0.26, 1.37, 1.5, -1.5, -0.26, 0.7, 0.56, 0.74
        flare_radius                     = 0.3, 0.39, 0.22, 0.25, 0.5, 0.39, 0.16, 0.08, 0.05, 0.14, 0.11, 0.43, 0.1, 0.05, 0.08, 0.07, 0.08, 0.3, 0.4, 0.14, 0.25, 0.13
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flares_sun.tga, fx\fx_flares_sun_streaks1.tga, fx\fx_ring1.tga, fx\fx_ring1.tga, fx\fx_gradient_halo.tga, fx\fx_flare2.tga, fx\fx_sunset.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_sunset.tga, fx\fx_flare2.tga, fx\fx_sunset.tga, fx\fx_sunset.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_thunderbolts_gradient.tga, fx\fx_sunset.tga, fx\fx_sunset.tga, fx\fx_flare3.tga
        flares                           = off
        gradient                         = on
        gradient_opacity                 = 0.7
        gradient_radius                  = 0.7000
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient1.tga
        sun                              = off
        sun_ignore_color                 = false
        sun_radius                       = 0.150
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_sun.tga
  
[sun_rise]
        flare_opacity                    = 0.500, 0.340, 0.260, 0.300, 0.420, 0.260, 0.260, 0.300, 0.450, 0.250
        flare_position                   = 1.000, 1.300, 0.600, 0.500, -0.300, -0.600, -1.000, -1.200, 0.850, 0.770
        flare_radius                     = 0.3, 0.080, 0.120, 0.040, 0.080, 0.120, 0.300, 0.250, 0.020, 0.030
        flare_textures                   = fx\fx_sun.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga
        flare_shader                     = effects\flare
        flares                           = on
        gradient                         = on
        gradient_opacity                 = 0.3
        gradient_radius                  = 1.2
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
		sun                              = on
		sun_radius                       = 0.3
		sun_texture                      = fx\fx_sun_morning.tga
		sun_shader                       = effects\sun
		sun_ignore_color		         = false
		blend_time				         = 10 ;(ρεκ)
		blend_rise_time				     = 30 ;(ρεκ)
		blend_down_time				     = 30 ;(ρεκ)
 
[moon]
        blend_down_time                  = 1000                             ;(ρεκ)
        blend_rise_time                  = 1000                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = on
        gradient_opacity                 = 0.5
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_moon2.tga

[moon_wax_c]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                   	 = effects\sun
        sun_texture                   	 = fx\fx_moon_phase_1.tga       

[moon_1st_q]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                   	 = effects\sun
        sun_texture                   	 = fx\fx_moon_phase_2.tga
        
[moon_wax_g]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                   	 = effects\sun
        sun_texture                   	 = fx\fx_moon_phase_3.tga
        

[moon_full]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                   	 = effects\sun
        sun_texture                   	 = fx\fx_moon_phase_4.tga
        
[moon_wan_g]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                   	 = effects\sun
        sun_texture                   	 = fx\fx_moon_phase_5.tga
        
[moon_3rd_q]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                   	 = effects\sun
        sun_texture                   	 = fx\fx_moon_phase_6.tga
        
[moon_wan_c]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                   	 = effects\sun
        sun_texture                   	 = fx\fx_moon_phase_7.tga
        
[moon_halo_wax_c]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_moon_halo_phase_1.tga

[moon_halo_1st_q]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_moon_halo_phase_2.tga
        
[moon_halo_wax_g]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_moon_halo_phase_3.tga
        
[moon_halo_full]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_moon_halo_phase_4.tga

[moon_halo_wan_g]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_moon_halo_phase_5.tga
        
[moon_halo_3rd_q]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_moon_halo_phase_6.tga
        
[moon_halo_wan_c]
        blend_down_time                  = 120                             ;(ρεκ)
        blend_rise_time                  = 120                             ;(ρεκ)
        blend_time                       = 10                                ;(ρεκ)
        flare_opacity                    = 0.340, 0.260, 0.500, 0.420, 0.260, 0.260
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = off
        gradient_opacity                 = 0.3
        gradient_radius                  = 0.7
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = true
        sun_radius                       = 0.3
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_moon_halo_phase_7.tga
		
[foggy]
        blend_down_time                  = 60                              ;(ρεκ)
        blend_rise_time                  = 60                              ;(ρεκ)
        blend_time                       = 10                              ;(ρεκ)
        flare_opacity                    = 0.110, 0.080, 0.180, 0.130, 0.090, 0.080
        flare_position                   = 1.300, 1.000, 0.500, -0.300, -0.600, -1.000
        flare_radius                     = 0.080, 0.120, 0.040, 0.080, 0.120, 0.300
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flare1.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare1.tga
        flares                           = off
        gradient                         = on
        gradient_opacity                 = 0.3
        gradient_radius                  = 1.2
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = false
        sun_radius                       = 0.300
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_sun_fog.tga

[default_moring]
        blend_down_time                  = 30                               ;(ρεκ)
        blend_rise_time                  = 30                               ;(ρεκ)
        blend_time                       = 10                               ;(ρεκ)
        flare_opacity                    = 0.3, 0.05, 0.4, 0.36, 0.32, 0.14, 0.4, 0.3, 0.35, 0.31, 0.37, 0.27, 0.33, 0.38, 0.28, 0.33, 0.34, 0.2, 0.29, 0.6, 0.47, 0.19
        flare_position                   = 1, 1, 1, -0.89, -1.27, 1.41, 0.25, 0.51, 0.41, 0.17, -0.54, -0.88, -0.31, -0.27, 0.11, 1.37, 1.5, -1.5, -0.26, -0.6, 0.56, 0.73
        flare_radius                     = 0.3, 0.39, 0.22, 0.25, 0.5, 0.39, 0.16, 0.08, 0.05, 0.14, 0.15, 0.43, 0.1, 0.05, 0.08, 0.07, 0.08, 0.3, 0.4, 0.14, 0.25, 0.16
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flares_sun.tga, fx\fx_flares_sun_streaks1.tga, fx\fx_ring1.tga, fx\fx_ring1.tga, fx\fx_gradient_halo.tga, fx\fx_flare2.tga, fx\fx_sunset.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_sunset.tga, fx\fx_flare2.tga, fx\fx_sunset.tga, fx\fx_sunset.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_thunderbolts_gradient.tga, fx\fx_sunset.tga, fx\fx_sunset.tga, fx\fx_flare3.tga
        flares                           = on
        gradient                         = on
        gradient_opacity                 = 0.4
        gradient_radius                  = 1.2
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\fx_gradient.tga
        sun                              = on
        sun_ignore_color                 = false
        sun_radius                       = 1.000
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_gradient.tga		
		
		
[clear_moring]
        blend_down_time                  = 35                               ;(ρεκ)
        blend_rise_time                  = 25                               ;(ρεκ)
        blend_time                       = 5                               ;(ρεκ)
        flare_opacity                    = 0.3, 0.05, 0.4, 0.36, 0.32, 0.14, 0.4, 0.3, 0.35, 0.31, 0.37, 0.27, 0.33, 0.38, 0.28, 0.33, 0.34, 0.2, 0.29, 0.6, 0.47, 0.19
        flare_position                   = 1, 1, 1, -0.89, -1.27, 1.41, 0.25, 0.51, 0.41, 0.17, -0.54, -0.88, -0.31, -0.27, 0.11, 1.37, 1.5, -1.5, -0.26, -0.6, 0.56, 0.73
        flare_radius                     = 0.3, 0.39, 0.22, 0.25, 0.5, 0.39, 0.16, 0.08, 0.05, 0.14, 0.15, 0.43, 0.1, 0.05, 0.08, 0.07, 0.08, 0.3, 0.4, 0.14, 0.25, 0.16
        flare_shader                     = effects\flare
        flare_textures                   = fx\fx_flares_sun.tga, fx\fx_flares_sun_streaks1.tga, fx\fx_ring1.tga, fx\fx_ring1.tga, fx\fx_gradient_halo.tga, fx\fx_flare2.tga, fx\fx_sunset.tga, fx\fx_flare2.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_flare3.tga, fx\fx_sunset.tga, fx\fx_flare2.tga, fx\fx_sunset.tga, fx\fx_sunset.tga, fx\fx_flare3.tga, fx\fx_flare2.tga, fx\fx_flare3.tga, fx\fx_thunderbolts_gradient.tga, fx\fx_sunset.tga, fx\fx_sunset.tga, fx\fx_flare3.tga
        flares                           = on
        gradient                         = on
        gradient_opacity                 = 1.0
        gradient_radius                  = 2.0
        gradient_shader                  = effects\flare
        gradient_texture                 = fx\flare_new_white.tga
        sun                              = on
        sun_ignore_color                 = false
        sun_radius                       = 0.215
        sun_shader                       = effects\sun
        sun_texture                      = fx\fx_sun_hdr.tga	