; Сайга-12к
;-(TrickSR, Gaz1k)-----------------------------------------
; калибр 					12/70
; длина ствола 				546 мм
; магазин					10
; вес без магазина				3.60
; максимальная дальность стрельбы		840 м
; эффективная дальность стрельбы		80-90 м
; прицельная дальность			40 м
; дульная скорость пули			405 м/с
; темп стрельбы				4 в/с
;---------------------------------------------------
[wpn_saiga]:weapon_probability,default_weapon_params,wpn_saiga_sounds
GroupControlSection			= spawn_group
$spawn					= "weapons\saiga"
$npc			 		= on
$prefetch 		 			= 8
scheduled					= off
cform					= skeleton
class					= WP_AK74
description				= st_wpn_saiga_descr

scopes 					= 1p29, 1p78, kobra, ekp, pso
parent_section  				= wpn_saiga

ef_main_weapon_type			= 1
ef_weapon_type				= 9

inv_name					= st_wpn_saiga
inv_name_short				= st_wpn_saiga

inv_grid_width				= 5
inv_grid_height				= 2
inv_grid_x					= 20
inv_grid_y					= 34

upgr_icon_x				= 1450
upgr_icon_y				= 350
upgr_icon_width				= 300
upgr_icon_height 				= 100

kill_msg_x					= 91
kill_msg_y				= 104
kill_msg_width 				= 80
kill_msg_height				= 20

cost					= 8000
weapon_class				= shotgun
inv_weight				= 3.60
hud					= wpn_saiga_hud
visual 					= dynamics\weapons\wpn_saiga\wpn_saiga.ogf

upgrades                				= up_gr_firstab_abakan, up_gr_seconab_abakan, up_gr_thirdab_abakan, up_gr_fourtab_abakan, up_gr_fifthab_abakan
installed_upgrades      			=
upgrade_scheme          			= upgrade_scheme_abakan

ph_mass			 		= 4

ammo_class				= ammo_12x70_buck, ammo_12x76_zhekan

startup_ammo 				= 90
ammo_current		 		= 48
ammo_elapsed		 		= 0
ammo_limit		 		= 56
ammo_mag_size		 		= 10

fire_modes				= 1
grenade_class				= ammo_vog-25, ammo_vog-25p

launch_speed				= 73.5
hand_dependence				= 1
single_handed				= 0

hit_power					= 0.8
;hit_impulse				= 10
hit_type 					= fire_wound
fire_distance				= 840
bullet_speed				= 405
rpm					= 240
rpm_empty_click 				= 200

misfire_probability				= 0.005
misfire_start_condition			= 0.6
misfire_end_condition			= 0.1
misfire_start_prob	 			= 0
misfire_end_prob	 			= 0
condition_shot_dec				= 0.003
condition_queue_shot_dec			= 0.0035

zoom_dof					= 0.5, 1.0, 180
reload_dof				= 0, 0.5, 5, 1.7

fire_dispersion_base				= 0.41
fire_dispersion_condition_factor		= 2.5
control_inertion_factor				= 1.4f
crosshair_inertion					= 7.15

cam_return					= 0
cam_relax_speed					= 20
cam_relax_speed_ai					= 360
cam_dispersion					= 5.0
cam_dispersion_inc					= 1.5
cam_dispersion_frac					= 1.0
cam_max_angle					= 30.0
cam_max_angle_horz					= 30.0
cam_step_angle_horz					= 5.0

zoom_cam_relax_speed				= 10
zoom_cam_relax_speed_ai				= 120.75
zoom_cam_dispersion				= 5.0
zoom_cam_dispersion_inc				= 1.5
zoom_cam_dispersion_frac				= 0.7
zoom_cam_max_angle				= 15.0
zoom_cam_max_angle_horz				= 15.0
zoom_cam_step_angle_horz				= 5.0

PDM_disp_base 					= 0.5
PDM_disp_vel_factor 				= 2.0
PDM_disp_accel_factor 				= 2.0
PDM_disp_crouch	 				= 1.0
PDM_disp_crouch_no_acc 				= 1.0

min_radius					= 30
max_radius					= 50

holder_range_modifier				= 1.0
holder_fov_modifier					= 1.0

slot 						= 2
animation_slot					= 2

position						= -0.026, -0.175, 0.0
orientation						= 0, 0, 0

fire_point						= 0, 0.218, 0.656
fire_point2						= 0, 0.161, 0.583

flame_particles					= weapons\generic_weapon05
smoke_particles     					= amik\weapons\smoke_particles\smoke_particles_pump_00
grenade_flame_particles 				= amik\weapons\grenade_flame_particles\grenade_flame_particles_00

shell_point						= 0.0, 0.138, 0.07
shell_particles					= weapons\12ga

strap_position					= -0.26,-0.10,0.05
strap_orientation					= -15,-9,110
strap_bone0					= bip01_spine2
strap_bone1					= bip01_spine1

light_color		 				= 0.6, 0.5, 0.3
light_range		 			= 6.0
light_var_color		 			= 0.05
light_var_range		 			= 0.5
light_time 		 				= 0.2

scope_status					= 0
silencer_status					= 2
grenade_launcher_status				= 0

zoom_enabled					= true
zoom_rotate_time					= 0.25
scope_zoom_factor					= 63.3

silencer_hit_power					= 0.7
;silencer_hit_impulse					= 10
silencer_fire_distance					= 850
silencer_bullet_speed					= 290

silencer_name					= sil_pbs1
silencer_x                  					= 230
silencer_y                  					= 12

silencer_smoke_particles 				= amik\weapons\smoke_particles\silencer_smoke_particles_00

silencer_light_color					= 0.6, 0.5, 0.3
silencer_light_range					= 0.01
silencer_light_var_color				= 0.05
silencer_light_var_range				= 0.5
silencer_light_time					= 0.2

[wpn_saiga_hud]:hud_base
zoom_hide_crosshair				= true

attach_place_idx					= 0
item_visual					= dynamics\weapons\wpn_saiga\wpn_saiga_hud.ogf  

hands_position					= -0.074,-0.16,0.1
hands_orientation					= 0.52,2.4,0.15

hands_position_16x9				= -0.074,-0.16,0.1
hands_orientation_16x9				= 0.52,2.4,0.15

item_position					= 0,0,0
item_orientation					= 0,0,0

aim_hud_offset_pos				= -0.0752,0.0715,-0.08
aim_hud_offset_rot				= 0.038,0.008,-0.012

aim_hud_offset_pos_16x9 				= -0.0752,0.0715,-0.08
aim_hud_offset_rot_16x9 				= 0.038,0.008,-0.012

shell_point					= 0.028,0.078,0.183
shell_dir						= 0,1,0
shell_bone					= wpn_body

fire_point					= -0.011,0.037545,0.642951
fire_bone					= wpn_body
fire_point2					= 0,-0.028,0.678
fire_bone2					= wpn_body

anm_show                				= lancew_saiga_draw
anm_hide                				= lancew_saiga_holster
anm_idle                					= lancew_saiga_idle
anm_idle_sprint         				= lancew_saiga_sprint
anm_idle_moving         				= lancew_saiga_moving
anm_shots               				= lancew_saiga_shoot, shoot
anm_reload              				= lancew_saiga_reload, reload
anm_idle_aim            				= lancew_saiga_idle_aim, idle_aim
anm_bore                				= lancew_saiga_no_reload

gl_hud_offset_pos					= 0,0,0
gl_hud_offset_rot					= 0,0,0

gl_hud_offset_pos_16x9				= 0,0,0
gl_hud_offset_rot_16x9				= 0,0,0

lean_hud_offset_pos				= 0,0,0
lean_hud_offset_rot				= 0,0,0
;-----------------------------------------------------------------------------
; Аддоны
;-----------------------------------------------------------------------------
[wpn_saiga_ekp]:wpn_saiga
$spawn             					= "weapons\wpn_saiga_ekp"
hud						= wpn_saiga_ekp_hud
visual						= dynamics\weapons\wpn_saiga\wpn_saiga_ekp.ogf

inv_grid_x					= 30
inv_weight					= 4.30
scope_zoom_factor				= 58.3

[wpn_saiga_ekp_hud]:wpn_saiga_hud
item_visual                				= dynamics\weapons\wpn_saiga\wpn_saiga_ekp_hud.ogf

aim_hud_offset_pos				= -0.074,0.0319,-0.1
aim_hud_offset_rot				= 0.0333,0.0068,0

aim_hud_offset_pos_16x9 				= -0.074,0.0319,-0.1
aim_hud_offset_rot_16x9 				= 0.0333,0.0068,0

[wpn_saiga_kobra]:wpn_saiga
$spawn                  					= "weapons\saiga_kobra"
hud						= wpn_saiga_kobra_hud
visual						= dynamics\weapons\wpn_saiga\wpn_saiga_kobra.ogf

inv_grid_x					= 35
inv_weight					= 4.0
scope_zoom_factor				= 53.3

[wpn_saiga_kobra_hud]:wpn_saiga_hud
item_visual                				= dynamics\weapons\wpn_saiga\wpn_saiga_kobra_hud.ogf

aim_hud_offset_pos				= -0.0737,0.04,-0.06
aim_hud_offset_rot				= 0.027,0.009,-0.0142

aim_hud_offset_pos_16x9 				= -0.0737,0.04,-0.06
aim_hud_offset_rot_16x9 				= 0.027,0.009,-0.0142

[wpn_saiga_1p29]:wpn_saiga
$spawn             					= "weapons\wpn_saiga_1p29"
hud						= wpn_saiga_1p29_hud
visual						= dynamics\weapons\wpn_saiga\wpn_saiga_1p29.ogf

inv_grid_x					= 25
inv_weight					= 4.40

scope_status					= 1
scope_texture					= wpn_crosshair_1p29
scope_zoom_factor				= 18	
zoom_rotate_time					= 0.3

[wpn_saiga_1p29_hud]:wpn_saiga_kobra_hud
item_visual                				= dynamics\weapons\wpn_saiga\wpn_saiga_1p29_hud.ogf

[wpn_saiga_pso]:wpn_saiga
$spawn             					= "weapons\wpn_saiga_pso"
hud						= wpn_saiga_pso_hud

inv_grid_x					= 40
inv_weight					= 4.180

scope_status					= 1
scope_texture					= wpn_crosshair
scope_zoom_factor				= 25	
zoom_rotate_time					= 0.3

[wpn_saiga_pso_hud]:wpn_saiga_hud
aim_hud_offset_pos				= -0.0752,0.0615,-0.05
aim_hud_offset_pos_16x9 				= -0.0752,0.0615,-0.05
