[smart_terrain]
squad_id = 205
max_population = 1
arrive_dist  = 100
respawn_params = respawn@flesh

[respawn@flesh]
spawn_flesh

[spawn_flesh]
spawn_squads = sim_6_simulation_flesh_squad
spawn_num = 1

[exclusive]
monster_1 = svalka\a10_monster_attack.ltx
monster_2 = svalka\a10_monster_attack.ltx
monster_3 = svalka\a10_monster_attack.ltx
monster_4 = svalka\a10_monster_attack.ltx
monster_5 = svalka\a10_monster_attack.ltx
monster_6 = svalka\a10_monster_attack.ltx
monster_7 = svalka\a10_monster_attack.ltx
monster_8 = svalka\a10_monster_attack.ltx
monster_9 = svalka\a10_monster_attack.ltx
monster_10 = svalka\a10_monster_attack.ltx