[mob_home@home]
aggressive = false
home_min_radius = 6
home_max_radius = 12

[mob_home@attack]
aggressive = true
home_min_radius = 15
home_max_radius = 30

[hit@all]
on_info = %+a10_monster_attack_duty_hit%

[logic@monster_1]
suitable = {=target_squad_name(a10_monster_attack_zasatava_squad)} true
prior = 200
active = mob_home@monster_1
monster_job = true
on_hit = hit@all

[mob_home@monster_1]:mob_home@home
path_home = monsters_vibros_home
on_info = {+a10_scary_scream_mutant_zastava} mob_home@monsters_1

[mob_home@monsters_1]:mob_home@attack
path_home = monsters_vibros_way

[logic@monster_2]
suitable = {=target_squad_name(a10_monster_attack_zasatava_squad)} true
prior = 200
active = mob_home@monster_2
monster_job = true
on_hit = hit@all

[mob_home@monster_2]:mob_home@home
path_home = monsters_vibros_home
on_info = {+a10_scary_scream_mutant_zastava} mob_home@monsters_2

[mob_home@monsters_2]:mob_home@attack
path_home = monsters_vibros_way

[logic@monster_3]
suitable = {=target_squad_name(a10_monster_attack_zasatava_squad)} true
prior = 200
active = mob_home@monster_3
monster_job = true
on_hit = hit@all

[mob_home@monster_3]:mob_home@home
path_home = monsters_vibros_home
on_info = {+a10_scary_scream_mutant_zastava} mob_home@monsters_3

[mob_home@monsters_3]:mob_home@attack
path_home = monsters_vibros_way

[logic@monster_4]
suitable = {=target_squad_name(a10_monster_attack_zasatava_squad)} true
prior = 200
active = mob_home@monster_4
monster_job = true
on_hit = hit@all

[mob_home@monster_4]:mob_home@home
path_home = monsters_vibros_home
on_info = {+a10_scary_scream_mutant_zastava} mob_home@monsters_4

[mob_home@monsters_4]:mob_home@attack
path_home = monsters_vibros_way

[logic@monster_5]
suitable = {=target_squad_name(a10_monster_attack_zasatava_squad)} true
prior = 200
active = mob_home@monster_5
monster_job = true
on_hit = hit@all

[mob_home@monster_5]:mob_home@home
path_home = monsters_vibros_home
on_info = {+a10_scary_scream_mutant_zastava} mob_home@monsters_5

[mob_home@monsters_5]:mob_home@attack
path_home = monsters_vibros_way

[logic@monster_6]
suitable = {=target_squad_name(a10_monster_attack_zasatava_squad)} true
prior = 200
active = mob_home@monster_6
monster_job = true
on_hit = hit@all

[mob_home@monster_6]:mob_home@home
path_home = monsters_vibros_home
on_info = {+a10_scary_scream_mutant_zastava} mob_home@monsters_6

[mob_home@monsters_6]:mob_home@attack
path_home = monsters_vibros_way

[logic@monster_7]
suitable = {=target_squad_name(a10_monster_attack_zasatava_squad)} true
prior = 200
active = mob_home@monster_7
monster_job = true
on_hit = hit@all

[mob_home@monster_7]:mob_home@home
path_home = monsters_vibros_home
on_info = {+a10_scary_scream_mutant_zastava} mob_home@monsters_7

[mob_home@monsters_7]:mob_home@attack
path_home = monsters_vibros_way

[logic@monster_8]
suitable = {=target_squad_name(a10_monster_attack_zasatava_squad)} true
prior = 200
active = mob_home@monster_8
monster_job = true
on_hit = hit@all

[mob_home@monster_8]:mob_home@home
path_home = monsters_vibros_home
on_info = {+a10_scary_scream_mutant_zastava} mob_home@monsters_8

[mob_home@monsters_8]:mob_home@attack
path_home = monsters_vibros_way

[logic@monster_9]
suitable = {=target_squad_name(a10_monster_attack_zasatava_squad)} true
prior = 200
active = mob_home@monster_9
monster_job = true
on_hit = hit@all

[mob_home@monster_9]:mob_home@home
path_home = monsters_vibros_home
on_info = {+a10_scary_scream_mutant_zastava} mob_home@monsters_9

[mob_home@monsters_9]:mob_home@attack
path_home = monsters_vibros_way

[logic@monster_10]
suitable = {=target_squad_name(a10_monster_attack_zasatava_squad)} true
prior = 200
active = mob_home@monster_10
monster_job = true
on_hit = hit@all

[mob_home@monster_10]:mob_home@home
path_home = monsters_vibros_home
on_info = {+a10_scary_scream_mutant_zastava} mob_home@monsters_10

[mob_home@monsters_10]:mob_home@attack
path_home = monsters_vibros_way