[logic]
active = sr_idle@info

[sr_idle@info]
on_info = {+a10_mironyk_break_dialog_1} sr_idle@zone

[sr_idle@zone]
on_info = {!actor_in_zone(freedom_both_chanel_sr)} sr_idle@time

[sr_idle@time]
on_game_timer = 5000 | %=messeg_chanal_3% sr_idle@zone_1
on_info = {=actor_in_zone(freedom_both_chanel_sr)} sr_idle@zone
on_info2 = {+actor_stuped_fall_freedom_mission} sr_idle@nil
on_info3 = {+a20_freedom_ahtung} sr_idle@nil

[sr_idle@zone_1]
on_info = {!actor_in_zone(freedom_both_chanel_sr) !actor_in_zone(dolg_both_chanel_sr)} sr_idle@time_1

[sr_idle@time_1]
on_game_timer = 5000 | %=messeg_chanal_5 +messeg_chanal_5% sr_idle@info_1
on_info = {=actor_in_zone(freedom_both_chanel_sr)} sr_idle@zone_1
on_info2 = {=actor_in_zone(dolg_both_chanel_sr)} sr_idle@zone_1
on_info3 = {+actor_stuped_fall_freedom_mission} sr_idle@nil
on_info4 = {+a20_freedom_ahtung} sr_idle@nil

[sr_idle@info_1]
on_info = {+messeg_chanal_7} sr_idle@time_2

[sr_idle@time_2]
on_game_timer = 100 | %=messeg_chanal_8% sr_idle@zone_2

[sr_idle@zone_2]
on_info = {!actor_in_zone(freedom_both_chanel_sr) !actor_in_zone(dolg_both_chanel_sr)} sr_idle@time_3

[sr_idle@time_3]
on_game_timer = 5000 | %=messeg_chanal_9 +messeg_chanal_9% sr_idle@nil
on_info = {=actor_in_zone(freedom_both_chanel_sr)} sr_idle@zone_2
on_info2 = {=actor_in_zone(dolg_both_chanel_sr)} sr_idle@zone_2
on_info3 = {+actor_stuped_fall_freedom_mission} sr_idle@nil
on_info4 = {+a20_freedom_ahtung} sr_idle@nil

[sr_idle@nil]