<?xml version="1.0" encoding="windows-1251" ?>
<game_dialogs>
<!------------- bandit_companion_task_1 ----------->
	<dialog id="bandit_companion_task_1_dialog">
        <phrase_list>
		    <phrase id="0">
                <text />
                <next>1</next>
            </phrase>
			<phrase id="1">
				<text />
				<next>111</next>
				<next>112</next>
				<next>113</next>
			</phrase>
		    <phrase id="111">
				<dont_has_info>bandit_companion_task_1_started</dont_has_info>
				<precondition>dialogs_darkvalley.bandit_companion_task_1_not_complete</precondition>
                <text>bandit_companion_task_1_start_dialog_1</text>
				<give_info>bandit_companion_task_1_started</give_info>
				<next>1111</next>
            </phrase>
		    <phrase id="112">
				<has_info>bandit_companion_task_1_started</has_info>
				<precondition>dialogs_darkvalley.bandit_companion_task_1_not_complete</precondition>
                <text>bandit_companion_task_1_start_dialog_2</text>
				<give_info>bandit_companion_task_1_started</give_info>
				<next>1111</next>
            </phrase>
		    <phrase id="113">
				<precondition>dialogs_darkvalley.bandit_companion_task_1_complete</precondition>
                <text>bandit_companion_task_1_complete</text>
				<action>dialogs_darkvalley.bandit_companion_task_1_give_reward</action>
				<next>1113</next>
            </phrase>
			<phrase id="1111">
				<text>bandit_companion_task_1_actor_reply</text>
			</phrase>
			<phrase id="1113">
				<text>bandit_companion_task_1_actor_reply</text>
				<action>dialogs_darkvalley.bandit_companion_task_1_complete_task</action>
			</phrase>
        </phrase_list>
    </dialog>
<!------------- army_companion_task_1 ----------->
	<dialog id="army_companion_task_1_dialog">
        <phrase_list>
		    <phrase id="0">
                <text />
                <next>1</next>
            </phrase>
			<phrase id="1">
				<text />
				<next>111</next>
				<next>112</next>
				<next>113</next>
			</phrase>
		    <phrase id="111">
				<dont_has_info>army_companion_task_1_started</dont_has_info>
				<precondition>dialogs_darkvalley.army_companion_task_1_not_complete</precondition>
                <text>army_companion_task_1_start_dialog_1</text>
				<give_info>army_companion_task_1_started</give_info>
				<next>1111</next>
            </phrase>
		    <phrase id="112">
				<has_info>army_companion_task_1_started</has_info>
				<precondition>dialogs_darkvalley.army_companion_task_1_not_complete</precondition>
                <text>army_companion_task_1_start_dialog_2</text>
				<give_info>army_companion_task_1_started</give_info>
				<next>1111</next>
            </phrase>
		    <phrase id="113">
				<precondition>dialogs_darkvalley.army_companion_task_1_complete</precondition>
                <text>army_companion_task_1_complete</text>
				<action>dialogs_darkvalley.army_companion_task_1_give_reward</action>
				<next>1113</next>
            </phrase>
			<phrase id="1111">
				<text>army_companion_task_1_actor_reply</text>
			</phrase>
			<phrase id="1113">
				<text>army_companion_task_1_actor_reply</text>
				<action>dialogs_darkvalley.army_companion_task_1_complete_task</action>
			</phrase>
        </phrase_list>
    </dialog>
<!------------- freedom_companion_task_1 ----------->
	<dialog id="freedom_companion_task_1_dialog">
        <phrase_list>
		    <phrase id="0">
                <text />
                <next>1</next>
            </phrase>
			<phrase id="1">
				<text />
				<next>111</next>
				<next>112</next>
				<next>113</next>
			</phrase>
		    <phrase id="111">
				<dont_has_info>freedom_companion_task_1_started</dont_has_info>
				<precondition>dialogs_darkvalley.freedom_companion_task_1_not_complete</precondition>
                <text>freedom_companion_task_1_start_dialog_1</text>
				<give_info>freedom_companion_task_1_started</give_info>
				<next>1111</next>
            </phrase>
		    <phrase id="112">
				<has_info>freedom_companion_task_1_started</has_info>
				<precondition>dialogs_darkvalley.freedom_companion_task_1_not_complete</precondition>
                <text>freedom_companion_task_1_start_dialog_2</text>
				<give_info>freedom_companion_task_1_started</give_info>
				<next>1111</next>
            </phrase>
		    <phrase id="113">
				<precondition>dialogs_darkvalley.freedom_companion_task_1_complete</precondition>
                <text>freedom_companion_task_1_complete</text>
				<action>dialogs_darkvalley.freedom_companion_task_1_give_reward</action>
				<next>1113</next>
            </phrase>
			<phrase id="1111">
				<text>freedom_companion_task_1_actor_reply</text>
			</phrase>
			<phrase id="1113">
				<text>freedom_companion_task_1_actor_reply</text>
				<action>dialogs_darkvalley.freedom_companion_task_1_complete_task</action>
			</phrase>
        </phrase_list>
    </dialog>

<!------------- dolg_companion_task_1 ----------->
	<dialog id="dolg_companion_task_1_dialog">
        <phrase_list>
		    <phrase id="0">
                <text />
                <next>1</next>
            </phrase>
			<phrase id="1">
				<text />
				<next>111</next>
				<next>112</next>
				<next>113</next>
			</phrase>
		    <phrase id="111">
				<dont_has_info>dolg_companion_task_1_started</dont_has_info>
				<precondition>dialogs_darkvalley.dolg_companion_task_1_not_complete</precondition>
                <text>dolg_companion_task_1_start_dialog_1</text>
				<give_info>dolg_companion_task_1_started</give_info>
				<next>1111</next>
            </phrase>
		    <phrase id="112">
				<has_info>dolg_companion_task_1_started</has_info>
				<precondition>dialogs_darkvalley.dolg_companion_task_1_not_complete</precondition>
                <text>dolg_companion_task_1_start_dialog_2</text>
				<give_info>dolg_companion_task_1_started</give_info>
				<next>1111</next>
            </phrase>
		    <phrase id="113">
				<precondition>dialogs_darkvalley.dolg_companion_task_1_complete</precondition>
                <text>killer_companion_task_1_complete</text>
				<action>dialogs_darkvalley.dolg_companion_task_1_give_reward</action>
				<next>1113</next>
            </phrase>
			<phrase id="1111">
				<text>dolg_companion_task_1_actor_reply</text>
			</phrase>
			<phrase id="1113">
				<text>dolg_companion_task_1_actor_reply</text>
				<action>dialogs_darkvalley.dolg_companion_task_1_complete_task</action>
			</phrase>
        </phrase_list>
    </dialog>

<!------------- killer_companion_task_1 ----------->
	<dialog id="killer_companion_task_1_dialog">
        <phrase_list>
		    <phrase id="0">
                <text />
                <next>1</next>
            </phrase>
			<phrase id="1">
				<text />
				<next>111</next>
				<next>112</next>
				<next>113</next>
			</phrase>
		    <phrase id="111">
				<dont_has_info>killer_companion_task_1_started</dont_has_info>
				<precondition>dialogs_darkvalley.killer_companion_task_1_not_complete</precondition>
                <text>killer_companion_task_1_start_dialog_1</text>
				<give_info>killer_companion_task_1_started</give_info>
				<next>1111</next>
            </phrase>
		    <phrase id="112">
				<has_info>killer_companion_task_1_started</has_info>
				<precondition>dialogs_darkvalley.killer_companion_task_1_not_complete</precondition>
                <text>killer_companion_task_1_start_dialog_2</text>
				<give_info>killer_companion_task_1_started</give_info>
				<next>1111</next>
            </phrase>
		    <phrase id="113">
				<precondition>dialogs_darkvalley.killer_companion_task_1_complete</precondition>
                <text>killer_companion_task_1_complete</text>
				<action>dialogs_darkvalley.killer_companion_task_1_give_reward</action>
				<next>1113</next>
            </phrase>
			<phrase id="1111">
				<text>killer_companion_task_1_actor_reply</text>
			</phrase>
			<phrase id="1113">
				<text>killer_companion_task_1_actor_reply</text>
				<action>dialogs_darkvalley.killer_companion_task_1_complete_task</action>
			</phrase>
        </phrase_list>
    </dialog>

<!------------- stalker_companion_task_1 ----------->
	<dialog id="stalker_companion_task_1_dialog">
        <phrase_list>
		    <phrase id="0">
                <text />
                <next>1</next>
            </phrase>
			<phrase id="1">
				<text />
				<next>111</next>
				<next>112</next>
				<next>113</next>
			</phrase>
		    <phrase id="111">
				<dont_has_info>stalker_companion_task_1_started</dont_has_info>
				<precondition>dialogs_darkvalley.stalker_companion_task_1_not_complete</precondition>
                <text>stalker_companion_task_1_start_dialog_1</text>
				<give_info>stalker_companion_task_1_started</give_info>
				<next>1111</next>
            </phrase>
		    <phrase id="112">
				<has_info>stalker_companion_task_1_started</has_info>
				<precondition>dialogs_darkvalley.stalker_companion_task_1_not_complete</precondition>
                <text>stalker_companion_task_1_start_dialog_2</text>
				<give_info>stalker_companion_task_1_started</give_info>
				<next>1111</next>
            </phrase>
		    <phrase id="113">
				<precondition>dialogs_darkvalley.stalker_companion_task_1_complete</precondition>
                <text>stalker_companion_task_1_complete</text>
				<action>dialogs_darkvalley.stalker_companion_task_1_give_reward</action>
				<next>1113</next>
            </phrase>
			<phrase id="1111">
				<text>stalker_companion_task_1_actor_reply</text>
			</phrase>
			<phrase id="1113">
				<text>stalker_companion_task_1_actor_reply</text>
				<action>dialogs_darkvalley.stalker_companion_task_1_complete_task</action>
			</phrase>
        </phrase_list>
    </dialog>


<!------------- csky_companion_task_1 ----------->
	<dialog id="csky_companion_task_1_dialog">
        <phrase_list>
		    <phrase id="0">
                <text />
                <next>1</next>
            </phrase>
			<phrase id="1">
				<text />
				<next>111</next>
				<next>112</next>
				<next>113</next>
			</phrase>
		    <phrase id="111">
				<dont_has_info>csky_companion_task_1_started</dont_has_info>
				<precondition>dialogs_darkvalley.csky_companion_task_1_not_complete</precondition>
                <text>csky_companion_task_1_start_dialog_1</text>
				<give_info>csky_companion_task_1_started</give_info>
				<next>1111</next>
            </phrase>
		    <phrase id="112">
				<has_info>csky_companion_task_1_started</has_info>
				<precondition>dialogs_darkvalley.csky_companion_task_1_not_complete</precondition>
                <text>csky_companion_task_1_start_dialog_2</text>
				<give_info>csky_companion_task_1_started</give_info>
				<next>1111</next>
            </phrase>
		    <phrase id="113">
				<precondition>dialogs_darkvalley.csky_companion_task_1_complete</precondition>
                <text>csky_companion_task_1_complete</text>
				<action>dialogs_darkvalley.csky_companion_task_1_give_reward</action>
				<next>1113</next>
            </phrase>
			<phrase id="1111">
				<text>csky_companion_task_1_actor_reply</text>
			</phrase>
			<phrase id="1113">
				<text>csky_companion_task_1_actor_reply</text>
				<action>dialogs_darkvalley.csky_companion_task_1_complete_task</action>
			</phrase>
        </phrase_list>
    </dialog>

<!------------- monolith_companion_task_1 ----------->
	<dialog id="monolith_companion_task_1_dialog">
        <phrase_list>
		    <phrase id="0">
                <text />
                <next>1</next>
            </phrase>
			<phrase id="1">
				<text />
				<next>111</next>
				<next>112</next>
				<next>113</next>
			</phrase>
		    <phrase id="111">
				<dont_has_info>monolith_companion_task_1_started</dont_has_info>
				<precondition>dialogs_darkvalley.monolith_companion_task_1_not_complete</precondition>
                <text>monolith_companion_task_1_start_dialog_1</text>
				<give_info>monolith_companion_task_1_started</give_info>
				<next>1111</next>
            </phrase>
		    <phrase id="112">
				<has_info>monolith_companion_task_1_started</has_info>
				<precondition>dialogs_darkvalley.monolith_companion_task_1_not_complete</precondition>
                <text>monolith_companion_task_1_start_dialog_2</text>
				<give_info>monolith_companion_task_1_started</give_info>
				<next>1111</next>
            </phrase>
		    <phrase id="113">
				<precondition>dialogs_darkvalley.monolith_companion_task_1_complete</precondition>
                <text>monolith_companion_task_1_complete</text>
				<action>dialogs_darkvalley.monolith_companion_task_1_give_reward</action>
				<next>1113</next>
            </phrase>
			<phrase id="1111">
				<text>monolith_companion_task_1_actor_reply</text>
			</phrase>
			<phrase id="1113">
				<text>monolith_companion_task_1_actor_reply</text>
				<action>dialogs_darkvalley.monolith_companion_task_1_complete_task</action>
			</phrase>
        </phrase_list>
    </dialog>

    <!------------- ecolog_companion_task_3 ----------->
	<dialog id="ecolog_companion_task_3_dialog">
        <phrase_list>
		    <phrase id="0">
                <text />
                <next>1</next>
            </phrase>
			<phrase id="1">
				<text />
				<next>111</next>
				<next>112</next>
				<next>113</next>
			</phrase>
		    <phrase id="111">
				<dont_has_info>ecolog_companion_task_3_started</dont_has_info>
				<precondition>dialogs_darkvalley.ecolog_companion_task_3_not_complete</precondition>
                <text>ecolog_companion_task_3_start_dialog_1</text>
				<give_info>ecolog_companion_task_3_started</give_info>
				<next>1111</next>
            </phrase>
		    <phrase id="112">
				<has_info>ecolog_companion_task_3_started</has_info>
				<precondition>dialogs_darkvalley.ecolog_companion_task_3_not_complete</precondition>
                <text>ecolog_companion_task_3_start_dialog_2</text>
				<give_info>ecolog_companion_task_3_started</give_info>
				<next>1111</next>
            </phrase>
		    <phrase id="113">
				<precondition>dialogs_darkvalley.ecolog_companion_task_3_complete</precondition>
                <text>ecolog_companion_task_3_complete</text>
				<next>1113</next>
            </phrase>
			<phrase id="1111">
				<text>ecolog_companion_task_3_actor_reply</text>
			</phrase>
			<phrase id="1113">
				<text>ecolog_companion_task_3_actor_reply</text>
				<action>dialogs_darkvalley.ecolog_companion_task_3_give_reward</action>
				<action>dialogs_darkvalley.ecolog_companion_task_3_complete_task</action>
			</phrase>
        </phrase_list>
    </dialog>
<!------------- val_smart_terrain_7_3_bandit_mechanic_stalker ---------->
    <dialog id="val_smart_terrain_7_3_bandit_mechanic_stalker_start_dialog">
        <phrase_list>
			<phrase id="0">
                <text>val_smart_terrain_7_3_bandit_mechanic_stalker_start_dialog_1</text>
            </phrase>
        </phrase_list>
    </dialog>
<!------------- val_smart_terrain_7_4_bandit_trader_stalker ---------------->
   <dialog id="val_smart_terrain_7_4_bandit_trader_stalker_start_dialog">
        <phrase_list>
		    <phrase id="0">
                <text />
                <next>1</next>
            </phrase>
			<phrase id="1">
				<text />
				<next>111</next>
				<next>112</next>
			</phrase>
		    <phrase id="111">
				<dont_has_info>val_smart_terrain_7_4_bandit_trader_stalker_setup</dont_has_info>
                <text>val_smart_terrain_7_4_bandit_trader_stalker_start_dialog_1</text>
				<give_info>val_smart_terrain_7_4_bandit_trader_stalker_setup</give_info>
            </phrase>
		    <phrase id="112">
				<has_info>val_smart_terrain_7_4_bandit_trader_stalker_setup</has_info>
                <text>val_smart_terrain_7_4_bandit_trader_stalker_start_dialog_2</text>
            </phrase>
        </phrase_list>
    </dialog>
</game_dialogs>
